BALL  1.4.2
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BALL::RSFace Member List

This is the complete list of members for BALL::RSFace, including all inherited members.

center_BALL::RSFaceprotected
edge_BALL::GraphTriangle< RSVertex, RSEdge, RSFace >protected
getCenter() const BALL::RSFace
getEdge(Position i) constBALL::GraphTriangle< RSVertex, RSEdge, RSFace >
getEdge(const RSVertex *vertex1, const RSVertex *vertex2, RSEdge *&edge) constBALL::GraphTriangle< RSVertex, RSEdge, RSFace >
getEdges(const RSVertex *vertex, RSEdge *&edge1, RSEdge *&edge2) constBALL::GraphTriangle< RSVertex, RSEdge, RSFace >
getIndex() constBALL::GraphTriangle< RSVertex, RSEdge, RSFace >
getNormal() const BALL::RSFace
getOppositeEdge(const RSVertex *vertex) constBALL::GraphTriangle< RSVertex, RSEdge, RSFace >
getOppositeVertex(const RSEdge *edge) constBALL::GraphTriangle< RSVertex, RSEdge, RSFace >
getRelativeIndex(const RSVertex *vertex) constBALL::GraphTriangle< RSVertex, RSEdge, RSFace >
getRelativeIndex(const RSEdge *edge) constBALL::GraphTriangle< RSVertex, RSEdge, RSFace >
getSimilarEdge(const RSEdge *edge, RSEdge *&similar_edge) constBALL::GraphTriangle< RSVertex, RSEdge, RSFace >
getVertex(Position i) constBALL::GraphTriangle< RSVertex, RSEdge, RSFace >
GraphTriangle()BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
GraphTriangle(const GraphTriangle< RSVertex, RSEdge, RSFace > &face, bool deep=false)BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
GraphTriangle(RSVertex *vertex1, RSVertex *vertex2, RSVertex *vertex3, RSEdge *edge1, RSEdge *edge2, RSEdge *edge3, Index index)BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
has(RSVertex *vertex) constBALL::GraphTriangle< RSVertex, RSEdge, RSFace >
has(RSEdge *edge) constBALL::GraphTriangle< RSVertex, RSEdge, RSFace >
index_BALL::GraphTriangle< RSVertex, RSEdge, RSFace >protected
isSingular() const BALL::RSFace
normal_BALL::RSFaceprotected
operator!=(const RSFace &rsface) const BALL::RSFacevirtual
operator*=(const RSFace &rsface) const BALL::RSFacevirtual
operator=(const RSFace &rsface)BALL::RSFace
GraphTriangle< RSVertex, RSEdge, RSFace >::operator=(const GraphTriangle< RSVertex, RSEdge, RSFace > &face)BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
operator==(const RSFace &rsface) const BALL::RSFacevirtual
ReducedSurface classBALL::RSFacefriend
remove(HashSet< RSEdge * > &edges, HashSet< RSVertex * > &vertices, HashSet< RSFace * > &faces)BALL::RSFace
RSComputer classBALL::RSFacefriend
RSEdge classBALL::RSFacefriend
RSFace()BALL::RSFace
RSFace(const RSFace &rsface, bool deep=false)BALL::RSFace
RSFace(RSVertex *vertex1, RSVertex *vertex2, RSVertex *vertex3, RSEdge *edge1, RSEdge *edge2, RSEdge *edge3, const TVector3< double > &center, const TVector3< double > &normal, bool singular, Index index)BALL::RSFace
RSVertex classBALL::RSFacefriend
SASEdge classBALL::RSFacefriend
SASFace classBALL::RSFacefriend
SASTriangulator classBALL::RSFacefriend
SASVertex classBALL::RSFacefriend
SESComputer classBALL::RSFacefriend
SESEdge classBALL::RSFacefriend
SESFace classBALL::RSFacefriend
SESSingularityCleaner classBALL::RSFacefriend
SESTriangulator classBALL::RSFacefriend
SESVertex classBALL::RSFacefriend
set(const RSFace &rsface, bool deep=false)BALL::RSFace
set(RSVertex *vertex1, RSVertex *vertex2, RSVertex *vertex3, RSEdge *edge1, RSEdge *edge2, RSEdge *edge3, const TVector3< double > &center, const TVector3< double > &normal, bool singular, Index index)BALL::RSFace
GraphTriangle< RSVertex, RSEdge, RSFace >::set(const GraphTriangle< RSVertex, RSEdge, RSFace > &face, bool deep=false)BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
GraphTriangle< RSVertex, RSEdge, RSFace >::set(RSVertex *vertex1, RSVertex *vertex2, RSVertex *vertex3, RSEdge *edge1, RSEdge *edge2, RSEdge *edge3, Index index)BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
setCenter(const TVector3< double > &center)BALL::RSFace
setEdge(Position i, RSEdge *edge)BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
setIndex(Index index)BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
setNormal(const TVector3< double > &normal)BALL::RSFace
setSingular(bool singular)BALL::RSFace
setVertex(Position i, RSVertex *vertex)BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
singular_BALL::RSFaceprotected
SolventAccessibleSurface classBALL::RSFacefriend
SolventExcludedSurface classBALL::RSFacefriend
substitute(const RSVertex *old_vertex, RSVertex *new_vertex)BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
substitute(const RSEdge *old_edge, RSEdge *new_edge)BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
third(const RSVertex *v1, const RSVertex *v2) constBALL::GraphTriangle< RSVertex, RSEdge, RSFace >
third(const RSEdge *e1, const RSEdge *e2) constBALL::GraphTriangle< RSVertex, RSEdge, RSFace >
TriangulatedSAS classBALL::RSFacefriend
TriangulatedSES classBALL::RSFacefriend
vertex_BALL::GraphTriangle< RSVertex, RSEdge, RSFace >protected
~GraphTriangle()BALL::GraphTriangle< RSVertex, RSEdge, RSFace >virtual
~RSFace()BALL::RSFacevirtual