This is the complete list of members for BALL::TVector4< T >, including all inherited members.
| clear() | BALL::TVector4< T > | inlinevirtual |
| dump(std::ostream &s=std::cout, Size depth=0) const | BALL::TVector4< T > | |
| get(T *ptr) const | BALL::TVector4< T > | |
| get(T &rx, T &ry, T &rz, T &rh) const | BALL::TVector4< T > | |
| get(TVector4 &vector) const | BALL::TVector4< T > | |
| getDistance(const TVector4 &vector) const | BALL::TVector4< T > | |
| getLength() const | BALL::TVector4< T > | |
| getSquareDistance(const TVector4 &vector) const | BALL::TVector4< T > | |
| getSquareLength() const | BALL::TVector4< T > | |
| getUnit() | BALL::TVector4< T > | static |
| getZero() | BALL::TVector4< T > | static |
| h | BALL::TVector4< T > | |
| isOrthogonalTo(const TVector4 &vector) const | BALL::TVector4< T > | |
| isValid() const | BALL::TVector4< T > | |
| normalize() | BALL::TVector4< T > | |
| operator!=(const TVector4 &vector) const | BALL::TVector4< T > | |
| operator*(const T &scalar) | BALL::TVector4< T > | |
| operator*(const TVector4 &vector) const | BALL::TVector4< T > | |
| operator*=(const T &scalar) | BALL::TVector4< T > | |
| operator+() const | BALL::TVector4< T > | |
| operator+=(const TVector4 &vector) | BALL::TVector4< T > | |
| operator-() const | BALL::TVector4< T > | |
| operator-=(const TVector4 &vector) | BALL::TVector4< T > | |
| operator/(const T &scalar) | BALL::TVector4< T > | |
| operator/=(const T &scalar) | BALL::TVector4< T > | |
| operator=(const T *ptr) | BALL::TVector4< T > | |
| operator=(const TVector4 &vector) | BALL::TVector4< T > | |
| operator=(T value) | BALL::TVector4< T > | |
| operator==(const TVector4 &vector) const | BALL::TVector4< T > | |
| operator[](Position position) | BALL::TVector4< T > | |
| operator[](Position position) const | BALL::TVector4< T > | |
| set(const T *ptr) | BALL::TVector4< T > | |
| set(const T &rx, const T &ry, const T &rz, const T &rh=(T) 1) | BALL::TVector4< T > | |
| set(const TVector4 &vector) | BALL::TVector4< T > | |
| set(const T &value=(T) 1) | BALL::TVector4< T > | |
| swap(TVector4 &vector) | BALL::TVector4< T > | |
| TVector4() | BALL::TVector4< T > | |
| TVector4(const T *ptr) | BALL::TVector4< T > | |
| TVector4(const T &value) | BALL::TVector4< T > | explicit |
| TVector4(const T &x, const T &y, const T &z, const T &h=(T) 1) | BALL::TVector4< T > | |
| TVector4(const TVector4 &vector) | BALL::TVector4< T > | |
| x | BALL::TVector4< T > | |
| y | BALL::TVector4< T > | |
| z | BALL::TVector4< T > | |
| ~TVector4() | BALL::TVector4< T > | virtual |