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BALL
1.4.2
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#include <BALL/VIEW/RENDERING/renderer.h>#include <BALL/MATHS/quaternion.h>#include <BALL/VIEW/DATATYPE/colorRGBA.h>#include <BALL/VIEW/KERNEL/geometricObject.h>#include <BALL/VIEW/KERNEL/stage.h>#include <BALL/VIEW/RENDERING/glDisplayList.h>#include <BALL/DATATYPE/regularData3D.h>#include <BALL/VIEW/RENDERING/glRenderer.iC>Go to the source code of this file.
Classes | |
| class | BALL::VIEW::GLRenderer |
| class | BALL::VIEW::GLRenderer::WrongModes |
Namespaces | |
| namespace | BALL |
| namespace | BALL::VIEW |
Macros | |
| #define | APIENTRY |
| #define | BALL_GLRENDERER_PICKING_NUMBER_OF_MAX_OBJECTS 1000000 |
| #define APIENTRY |
Definition at line 43 of file glRenderer.h.
| #define BALL_GLRENDERER_PICKING_NUMBER_OF_MAX_OBJECTS 1000000 |
Definition at line 52 of file glRenderer.h.
1.8.3.1