BALL  1.4.2
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BALL::TRegularData2D< ValueType > Member List

This is the complete list of members for BALL::TRegularData2D< ValueType >, including all inherited members.

begin() const BALL::TRegularData2D< ValueType >inline
begin()BALL::TRegularData2D< ValueType >inline
binaryRead(const String &filename)BALL::TRegularData2D< ValueType >
binaryWrite(const String &filename) const BALL::TRegularData2D< ValueType >
calculateMean() const BALL::TRegularData2D< ValueType >
calculateSD() const BALL::TRegularData2D< ValueType >
clear()BALL::TRegularData2D< ValueType >virtual
const_iterator typedefBALL::TRegularData2D< ValueType >
const_reference typedefBALL::TRegularData2D< ValueType >
ConstIterator typedefBALL::TRegularData2D< ValueType >
CoordinateType typedefBALL::TRegularData2D< ValueType >
data_BALL::TRegularData2D< ValueType >protected
difference_type typedefBALL::TRegularData2D< ValueType >
dimension_BALL::TRegularData2D< ValueType >protected
empty() const BALL::TRegularData2D< ValueType >inline
end() const BALL::TRegularData2D< ValueType >inline
end()BALL::TRegularData2D< ValueType >inline
getClosestIndex(const CoordinateType &v) const BALL::TRegularData2D< ValueType >
getClosestValue(const CoordinateType &x) const BALL::TRegularData2D< ValueType >
getClosestValue(const CoordinateType &x)BALL::TRegularData2D< ValueType >
getCoordinates(const IndexType &index) const BALL::TRegularData2D< ValueType >
getCoordinates(Position index) const BALL::TRegularData2D< ValueType >
getData(const IndexType &index) const BALL::TRegularData2D< ValueType >
getData(const IndexType &index)BALL::TRegularData2D< ValueType >
getData(Position index) const BALL::TRegularData2D< ValueType >
getData(Position index)BALL::TRegularData2D< ValueType >
getDimension() const BALL::TRegularData2D< ValueType >inline
getEnclosingIndices(const CoordinateType &r, Position &ll, Position &lr, Position &ul, Position &ur) const BALL::TRegularData2D< ValueType >
getEnclosingValues(const CoordinateType &r, ValueType &ll, ValueType &lr, ValueType &ul, ValueType &ur) const BALL::TRegularData2D< ValueType >
getInterpolatedValue(const CoordinateType &x) const BALL::TRegularData2D< ValueType >
getLowerIndex(const CoordinateType &v) const BALL::TRegularData2D< ValueType >
getOrigin() const BALL::TRegularData2D< ValueType >inline
getSize() const BALL::TRegularData2D< ValueType >inline
getSpacing() const BALL::TRegularData2D< ValueType >inline
isInside(const CoordinateType &x) const BALL::TRegularData2D< ValueType >
iterator typedefBALL::TRegularData2D< ValueType >
Iterator typedefBALL::TRegularData2D< ValueType >
max_size() const BALL::TRegularData2D< ValueType >inline
operator!=(const TRegularData2D< ValueType > &data) const BALL::TRegularData2D< ValueType >inline
operator()(const CoordinateType &x) const BALL::TRegularData2D< ValueType >
operator=(const TRegularData2D< ValueType > &data)BALL::TRegularData2D< ValueType >
operator==(const TRegularData2D< ValueType > &data) const BALL::TRegularData2D< ValueType >
operator[](const IndexType &index) const BALL::TRegularData2D< ValueType >inline
operator[](const IndexType &index)BALL::TRegularData2D< ValueType >inline
operator[](Position index) const BALL::TRegularData2D< ValueType >inline
operator[](Position index)BALL::TRegularData2D< ValueType >inline
origin_BALL::TRegularData2D< ValueType >protected
pointer typedefBALL::TRegularData2D< ValueType >
reference typedefBALL::TRegularData2D< ValueType >
rescale(const IndexType &new_size)BALL::TRegularData2D< ValueType >
resize(const IndexType &new_size)BALL::TRegularData2D< ValueType >
setDimension(const CoordinateType &dimension)BALL::TRegularData2D< ValueType >inline
setOrigin(const CoordinateType &origin)BALL::TRegularData2D< ValueType >
size() const BALL::TRegularData2D< ValueType >inline
size_BALL::TRegularData2D< ValueType >protected
size_type typedefBALL::TRegularData2D< ValueType >
spacing_BALL::TRegularData2D< ValueType >protected
swap(TRegularData2D< ValueType > &data)BALL::TRegularData2D< ValueType >inline
TRegularData2D()BALL::TRegularData2D< ValueType >
TRegularData2D(const TRegularData2D< ValueType > &data)BALL::TRegularData2D< ValueType >
TRegularData2D(const CoordinateType &origin, const CoordinateType &dimension, const CoordinateType &spacing)BALL::TRegularData2D< ValueType >
TRegularData2D(const IndexType &size, const CoordinateType &origin=CoordinateType(0.0), const CoordinateType &dimension=CoordinateType(1.0))BALL::TRegularData2D< ValueType >
value_type typedefBALL::TRegularData2D< ValueType >
VectorType typedefBALL::TRegularData2D< ValueType >
~TRegularData2D()BALL::TRegularData2D< ValueType >virtual