| ACTIVE_STEREO enum value | BALL::VIEW::GLRenderer | |
| all_names_ | BALL::VIEW::GLRenderer | protected |
| AutoDeletable() | BALL::AutoDeletable | protected |
| AutoDeletable(const AutoDeletable &auto_deletable, bool deep=false) | BALL::AutoDeletable | protected |
| bottom_ | BALL::VIEW::GLRenderer | protected |
| bufferingDependentRender_(const Representation &repr, BufferMode mode) | BALL::VIEW::GLRenderer | virtual |
| BufferMode enum name | BALL::VIEW::GLRenderer | |
| bufferRepresentation(const Representation &rep) | BALL::VIEW::GLRenderer | virtual |
| camera_ | BALL::VIEW::Renderer | protected |
| camera_offset_ | BALL::VIEW::Renderer | protected |
| cel_texture_ | BALL::VIEW::GLRenderer | protected |
| clear() | BALL::VIEW::GLRenderer | virtual |
| clearLastPtr() | BALL::AutoDeletable | inlinestatic |
| clearNames_() | BALL::VIEW::GLRenderer | protected |
| clearVertexBuffersFor(Representation &rep) | BALL::VIEW::GLRenderer | |
| compare(const Object &object) const | BALL::Object | |
| createBoxes_() | BALL::VIEW::GLRenderer | protected |
| createDotBox_() | BALL::VIEW::GLRenderer | protected |
| createDottedSphere_(int precision) | BALL::VIEW::GLRenderer | protected |
| createLineBox_() | BALL::VIEW::GLRenderer | protected |
| createSolidBox_() | BALL::VIEW::GLRenderer | protected |
| createSpheres_() | BALL::VIEW::GLRenderer | protected |
| createTextureFromGrid(const RegularData3D &grid, const ColorMap &map) | BALL::VIEW::GLRenderer | |
| createTubes_() | BALL::VIEW::GLRenderer | protected |
| DIRECT_RENDERING enum value | BALL::VIEW::GLRenderer | |
| display_lists_ | BALL::VIEW::GLRenderer | protected |
| display_lists_index_ | BALL::VIEW::GLRenderer | protected |
| DISPLAY_LISTS_RENDERING enum value | BALL::VIEW::GLRenderer | |
| DisplayListHashMap typedef | BALL::VIEW::GLRenderer | protected |
| drawBuffered(const Representation &rep) | BALL::VIEW::GLRenderer | |
| drawed_mesh_ | BALL::VIEW::GLRenderer | protected |
| drawed_other_object_ | BALL::VIEW::GLRenderer | protected |
| drawing_mode_ | BALL::VIEW::GLRenderer | protected |
| drawing_precision_ | BALL::VIEW::GLRenderer | protected |
| DUAL_VIEW_DIFFERENT_DISPLAY_STEREO enum value | BALL::VIEW::GLRenderer | |
| DUAL_VIEW_STEREO enum value | BALL::VIEW::GLRenderer | |
| dump(std::ostream &s, Size depth) const | BALL::VIEW::GLRenderer | |
| BALL::VIEW::Renderer::dump(::std::ostream &s=std::cout, Size depth=0) const | BALL::Object | virtual |
| enableVertexBuffers(bool state) | BALL::VIEW::GLRenderer | |
| enterPickingMode() | BALL::VIEW::GLRenderer | |
| exitPickingMode() | BALL::VIEW::GLRenderer | |
| far_ | BALL::VIEW::GLRenderer | protected |
| finish() | BALL::VIEW::Renderer | virtual |
| generateIlluminationTexture_(float ka, float kd, float kr, float shininess) | BALL::VIEW::GLRenderer | protected |
| GeometricObjectHashMap typedef | BALL::VIEW::GLRenderer | protected |
| getDrawingMode() const | BALL::VIEW::GLRenderer | |
| getExtensions() | BALL::VIEW::GLRenderer | |
| getFrustum(float &near, float &far, float &left, float &right, float &top, float &bottom) | BALL::VIEW::GLRenderer | |
| getHandle() const | BALL::Object | |
| getHeight() const | BALL::VIEW::Renderer | inlinevirtual |
| getName(const GeometricObject &object) | BALL::VIEW::GLRenderer | inline |
| getNewHandle() | BALL::Object | static |
| getNextHandle() | BALL::Object | static |
| getObject(GLRenderer::Name name) const | BALL::VIEW::GLRenderer | |
| getOpenGLVersion() | BALL::VIEW::GLRenderer | |
| getOrthographicZoom(void) | BALL::VIEW::GLRenderer | protected |
| getRenderer() | BALL::VIEW::GLRenderer | |
| getRenderMode() const | BALL::VIEW::GLRenderer | |
| getSmoothLines() | BALL::VIEW::GLRenderer | virtual |
| getStage() const | BALL::VIEW::Renderer | inlinevirtual |
| getStereoMode() const | BALL::VIEW::GLRenderer | |
| getTextureIndex_(Position x, Position y, Position z, Size width, Size height) | BALL::VIEW::GLRenderer | inlineprotected |
| getVendor() | BALL::VIEW::GLRenderer | |
| getWidth() const | BALL::VIEW::Renderer | inlinevirtual |
| getXScale() const | BALL::VIEW::GLRenderer | |
| getYScale() const | BALL::VIEW::GLRenderer | |
| GL_boxes_list_ | BALL::VIEW::GLRenderer | protected |
| GL_spheres_list_ | BALL::VIEW::GLRenderer | protected |
| GL_tubes_list_ | BALL::VIEW::GLRenderer | protected |
| GLRenderer() | BALL::VIEW::GLRenderer | |
| GLU_quadric_obj_ | BALL::VIEW::GLRenderer | protected |
| grid_to_texture_ | BALL::VIEW::GLRenderer | protected |
| hasDisplayListFor(const Representation &rep) const | BALL::VIEW::GLRenderer | |
| hasStage() const | BALL::VIEW::Renderer | |
| height_ | BALL::VIEW::Renderer | protected |
| init(Scene &scene) | BALL::VIEW::GLRenderer | virtual |
| init(const Stage &stage, float width, float height) | BALL::VIEW::GLRenderer | virtual |
| initAlwaysFront() | BALL::VIEW::GLRenderer | |
| initDrawingMeshes_() | BALL::VIEW::GLRenderer | protected |
| initDrawingOthers_() | BALL::VIEW::GLRenderer | protected |
| initGLU_(DrawingMode mode) | BALL::VIEW::GLRenderer | protected |
| initPerspective() | BALL::VIEW::GLRenderer | |
| initSolid() | BALL::VIEW::GLRenderer | |
| initTransparent() | BALL::VIEW::GLRenderer | |
| isAutoDeletable() const | BALL::AutoDeletable | |
| isContinuous() | BALL::VIEW::Renderer | inline |
| isExtensionSupported(const String &extension) const | BALL::VIEW::GLRenderer | |
| isValid() const | BALL::Object | virtual |
| left_ | BALL::VIEW::GLRenderer | protected |
| line_list_ | BALL::VIEW::GLRenderer | protected |
| line_tex_ | BALL::VIEW::GLRenderer | protected |
| line_texture_bind_ | BALL::VIEW::GLRenderer | protected |
| map3DToViewport(const Vector3 &vec) | BALL::VIEW::GLRenderer | virtual |
| mapViewplaneToScreen_() | BALL::VIEW::GLRenderer | protected |
| mapViewportTo3D(Position x, Position y) | BALL::VIEW::GLRenderer | virtual |
| MeshBufferHashMap typedef | BALL::VIEW::GLRenderer | protected |
| model_type_ | BALL::VIEW::GLRenderer | protected |
| Name typedef | BALL::VIEW::GLRenderer | |
| name_to_object_ | BALL::VIEW::GLRenderer | protected |
| NameHashMap typedef | BALL::VIEW::GLRenderer | protected |
| near_ | BALL::VIEW::GLRenderer | protected |
| NO_STEREO enum value | BALL::VIEW::GLRenderer | |
| normal_vector_ | BALL::VIEW::GLRenderer | protected |
| normalVector3_(const Vector3 &v) | BALL::VIEW::GLRenderer | protected |
| Object() | BALL::Object | |
| Object(const Object &object) | BALL::Object | |
| object_buffer_ | BALL::VIEW::GLRenderer | protected |
| object_to_name_ | BALL::VIEW::GLRenderer | protected |
| operator delete(void *ptr) | BALL::AutoDeletable | |
| operator delete(void *ptr, void *) | BALL::AutoDeletable | |
| operator new(size_t size) | BALL::AutoDeletable | |
| operator new(size_t size, void *ptr) | BALL::AutoDeletable | |
| operator!=(const Object &object) const | BALL::Object | |
| operator<(const Object &object) const | BALL::Object | |
| operator<=(const Object &object) const | BALL::Object | |
| operator=(const Object &) | BALL::Object | |
| operator==(const Renderer &) const | BALL::VIEW::Renderer | inline |
| BALL::Object::operator==(const Object &object) const | BALL::Object | |
| operator>(const Object &object) const | BALL::Object | |
| operator>=(const Object &object) const | BALL::Object | |
| orthographic_zoom_ | BALL::VIEW::GLRenderer | protected |
| picking_mode_ | BALL::VIEW::GLRenderer | protected |
| pickObjects1(Position x1, Position y1, Position x2, Position y2) | BALL::VIEW::GLRenderer | |
| pickObjects2(std::list< GeometricObject * > &objects) | BALL::VIEW::GLRenderer | |
| REBUILD_DISPLAY_LISTS enum value | BALL::VIEW::GLRenderer | |
| removeRepresentation(const Representation &rep) | BALL::VIEW::GLRenderer | virtual |
| removeTextureFor_(const RegularData3D &grid) | BALL::VIEW::GLRenderer | |
| render(const Representation &representation, bool for_display_list=false) | BALL::VIEW::GLRenderer | virtual |
| render_(const GeometricObject *object) | BALL::VIEW::Renderer | virtual |
| render_mode_ | BALL::VIEW::GLRenderer | protected |
| RENDER_MODE_ALWAYS_FRONT enum value | BALL::VIEW::GLRenderer | |
| RENDER_MODE_SOLID enum value | BALL::VIEW::GLRenderer | |
| RENDER_MODE_TRANSPARENT enum value | BALL::VIEW::GLRenderer | |
| RENDER_MODE_UNDEFINED enum value | BALL::VIEW::GLRenderer | |
| renderBox_(const Box &) | BALL::VIEW::GLRenderer | protectedvirtual |
| renderClippingPlane_(const ClippingPlane &plane) | BALL::VIEW::GLRenderer | protectedvirtual |
| renderDisc_(const Disc &) | BALL::VIEW::GLRenderer | protectedvirtual |
| Renderer() | BALL::VIEW::Renderer | |
| Renderer(const Renderer &renderer) | BALL::VIEW::Renderer | |
| renderGridVisualisation_(const GridVisualisation &vol) | BALL::VIEW::GLRenderer | protectedvirtual |
| renderLabel_(const Label &) | BALL::VIEW::GLRenderer | protectedvirtual |
| renderLine_(const Line &) | BALL::VIEW::GLRenderer | protectedvirtual |
| renderMesh_(const Mesh &) | BALL::VIEW::GLRenderer | protectedvirtual |
| RenderMode enum name | BALL::VIEW::GLRenderer | |
| renderMultiLine_(const MultiLine &line) | BALL::VIEW::GLRenderer | protectedvirtual |
| renderOneRepresentation(const Representation &representation) | BALL::VIEW::Renderer | virtual |
| renderPoint_(const Point &) | BALL::VIEW::GLRenderer | protectedvirtual |
| renderQuadMesh_(const QuadMesh &) | BALL::VIEW::GLRenderer | protectedvirtual |
| renderRepresentation_(const Representation &representation, bool for_display_list) | BALL::VIEW::GLRenderer | protected |
| renderRepresentations_(BufferMode mode) | BALL::VIEW::GLRenderer | protected |
| renderRuler() | BALL::VIEW::GLRenderer | protectedvirtual |
| renderSimpleBox_(const SimpleBox &) | BALL::VIEW::GLRenderer | protectedvirtual |
| renderSphere_(const Sphere &) | BALL::VIEW::GLRenderer | protectedvirtual |
| renderToBuffer(RenderTarget *renderTarget, BufferMode) | BALL::VIEW::GLRenderer | virtual |
| renderTube_(const Tube &) | BALL::VIEW::GLRenderer | protectedvirtual |
| renderTwoColoredLine_(const TwoColoredLine &) | BALL::VIEW::GLRenderer | protectedvirtual |
| renderTwoColoredTube_(const TwoColoredTube &) | BALL::VIEW::GLRenderer | protectedvirtual |
| rep_to_buffers_ | BALL::VIEW::GLRenderer | protected |
| right_ | BALL::VIEW::GLRenderer | protected |
| rotateVector3Angle_(const Vector3 &v, Real angle) | BALL::VIEW::GLRenderer | protected |
| scale_(float f) | BALL::VIEW::GLRenderer | protected |
| scaleVector3_(const Vector3 &v) | BALL::VIEW::GLRenderer | protected |
| Scene class | BALL::VIEW::GLRenderer | friend |
| scene_ | BALL::VIEW::Renderer | protected |
| setAntialiasing(bool state) | BALL::VIEW::GLRenderer | |
| setAutoDeletable(bool enable) | BALL::AutoDeletable | |
| setColor4ub_(const GeometricObject &object) | BALL::VIEW::GLRenderer | protected |
| setColorRGBA_(const ColorRGBA &color) | BALL::VIEW::GLRenderer | |
| setLights(bool reset_all=false) | BALL::VIEW::GLRenderer | virtual |
| setOrthographicZoom(float orthographic_zoom) | BALL::VIEW::GLRenderer | protected |
| setPreviewMode(bool show_preview) | BALL::VIEW::Renderer | inlinevirtual |
| setProjection() | BALL::VIEW::GLRenderer | |
| setRenderMode(RenderMode mode) | BALL::VIEW::GLRenderer | inline |
| setSize(float width, float height) | BALL::VIEW::GLRenderer | virtual |
| setSmoothLines(bool smooth_lines) | BALL::VIEW::GLRenderer | virtual |
| setStage(const Stage &stage) | BALL::VIEW::Renderer | inlinevirtual |
| setStereoMode(StereoMode state) | BALL::VIEW::GLRenderer | |
| setupGridClipPlanes_(const GridVisualisation &slice) | BALL::VIEW::GLRenderer | protected |
| setupStereo(float eye_separation, float focal_length) | BALL::VIEW::GLRenderer | virtual |
| show_light_sources_ | BALL::VIEW::Renderer | protected |
| show_preview_ | BALL::VIEW::Renderer | protected |
| showLightSources(bool show_light_sources) | BALL::VIEW::Renderer | inlinevirtual |
| single_pick_ | BALL::VIEW::GLRenderer | protected |
| smooth_lines_ | BALL::VIEW::GLRenderer | protected |
| sphere_list_ | BALL::VIEW::GLRenderer | protected |
| stage_ | BALL::VIEW::Renderer | protected |
| stereo_ | BALL::VIEW::GLRenderer | protected |
| StereoMode enum name | BALL::VIEW::GLRenderer | |
| subdivideTriangle_(Vector3 &v1, Vector3 &v2, Vector3 &v3, int precision) | BALL::VIEW::GLRenderer | protected |
| texCoordVector3_(const Vector3 &v) | BALL::VIEW::GLRenderer | inlineprotected |
| top_ | BALL::VIEW::GLRenderer | protected |
| translateVector3_(const Vector3 &v) | BALL::VIEW::GLRenderer | protected |
| updateBackgroundColor() | BALL::VIEW::GLRenderer | virtual |
| updateCamera(const Camera *camera=0) | BALL::VIEW::GLRenderer | virtual |
| use_continuous_loop_ | BALL::VIEW::Renderer | protected |
| use_vertex_buffer_ | BALL::VIEW::GLRenderer | protected |
| useContinuousLoop(bool use_loop) | BALL::VIEW::Renderer | inlinevirtual |
| vertexBuffersEnabled() const | BALL::VIEW::GLRenderer | |
| vertexBuffersSupported() const | BALL::VIEW::GLRenderer | |
| vertexVector3_(const Vector3 &v) | BALL::VIEW::GLRenderer | |
| volume_width_ | BALL::VIEW::Renderer | protected |
| width_ | BALL::VIEW::Renderer | protected |
| x_scale_ | BALL::VIEW::GLRenderer | protected |
| y_scale_ | BALL::VIEW::GLRenderer | protected |
| ~AutoDeletable() | BALL::AutoDeletable | virtual |
| ~GLRenderer() | BALL::VIEW::GLRenderer | virtual |
| ~Object() | BALL::Object | virtual |
| ~Renderer() | BALL::VIEW::Renderer | inlinevirtual |