clear() | BALL::VIEW::Sphere | virtual |
dump(std::ostream &s=std::cout, Size depth=0) const | BALL::VIEW::Sphere | virtual |
GeometricObject() | BALL::VIEW::GeometricObject | |
GeometricObject(const GeometricObject &object) | BALL::VIEW::GeometricObject | |
get(TSphere3 &sphere) const | BALL::TSphere3< T > | inlineprotected |
get(TVector3< T > &point, T &r) const | BALL::TSphere3< T > | inlineprotected |
getColor() const | BALL::VIEW::GeometricObject | inline |
getColor() | BALL::VIEW::GeometricObject | inline |
getColor(ColorUnit &red, ColorUnit &green, ColorUnit &blue, ColorUnit &alpha) const | BALL::VIEW::GeometricObject | inline |
getColors(HashSet< String > &colors) | BALL::VIEW::GeometricObject | |
getComposite() const | BALL::VIEW::GeometricObject | inline |
getPosition() const | BALL::VIEW::Sphere | inline |
getPositionAddress() | BALL::VIEW::Sphere | inline |
getRadius() const | BALL::VIEW::Sphere | inline |
getVertices(vector< Vector3 > &vertices) const | BALL::VIEW::Sphere | virtual |
has(const TVector3< T > &point, bool on_surface=false) const | BALL::TSphere3< T > | inlineprotected |
isDefaultPositionAddress() | BALL::VIEW::Sphere | inline |
isEmpty() const | BALL::TSphere3< T > | inlineprotected |
isValid() const | BALL::VIEW::Sphere | virtual |
operator!=(const TSphere3 &sphere) const | BALL::TSphere3< T > | inlineprotected |
operator<(const GeometricObject &object) const | BALL::VIEW::GeometricObject | inline |
operator=(const Sphere &sphere) | BALL::VIEW::Sphere | |
BALL::VIEW::GeometricObject::operator=(const GeometricObject &object) | BALL::VIEW::GeometricObject | |
BALL::TSphere3::operator=(const TSphere3 &sphere) | BALL::TSphere3< T > | inlineprotected |
BALL::operator==(const GeometricObject &object) const | BALL::VIEW::GeometricObject | inline |
BALL::TSphere3::operator==(const TSphere3 &sphere) const | BALL::TSphere3< T > | inlineprotected |
p | BALL::TSphere3< T > | protected |
point_ptr_ | BALL::VIEW::Sphere | protected |
radius | BALL::TSphere3< T > | protected |
set(const Sphere &sphere) | BALL::VIEW::Sphere | |
BALL::VIEW::GeometricObject::set(const GeometricObject &object) | BALL::VIEW::GeometricObject | |
BALL::TSphere3::set(const TSphere3 &sphere) | BALL::TSphere3< T > | inlineprotected |
BALL::TSphere3::set(const TVector3< T > &point, const T &r) | BALL::TSphere3< T > | inlineprotected |
setColor(const ColorRGBA &color) | BALL::VIEW::GeometricObject | inline |
setColor(const ColorUnit &red, const ColorUnit &green, const ColorUnit &blue, const ColorUnit &alpha=(float) 1) | BALL::VIEW::GeometricObject | inline |
setComposite(const Composite *composite) | BALL::VIEW::GeometricObject | inline |
setDefaultPositionAddress() | BALL::VIEW::Sphere | inline |
setPosition(const Vector3 &v3) | BALL::VIEW::Sphere | inline |
setPositionAddress(const Vector3 &v3) | BALL::VIEW::Sphere | inline |
setRadius(float new_radius) | BALL::VIEW::Sphere | inline |
Sphere() | BALL::VIEW::Sphere | |
Sphere(const Sphere &sphere) | BALL::VIEW::Sphere | |
swap(Sphere &sphere) | BALL::VIEW::Sphere | |
BALL::VIEW::GeometricObject::swap(GeometricObject &object) | BALL::VIEW::GeometricObject | |
BALL::TSphere3::swap(TSphere3 &sphere) | BALL::TSphere3< T > | inlineprotected |
TSphere3() | BALL::TSphere3< T > | inlineprotected |
TSphere3(const TSphere3 &sphere) | BALL::TSphere3< T > | inlineprotected |
TSphere3(const TVector3< T > &point, const T &radius) | BALL::TSphere3< T > | inlineprotected |
~GeometricObject() | BALL::VIEW::GeometricObject | virtual |
~Sphere() | BALL::VIEW::Sphere | virtual |
~TSphere3() | BALL::TSphere3< T > | inlineprotectedvirtual |