AutoDeletable() | BALL::AutoDeletable | protected |
AutoDeletable(const AutoDeletable &auto_deletable, bool deep=false) | BALL::AutoDeletable | protected |
BufferedRenderer() | BALL::VIEW::BufferedRenderer | inline |
bufferFormat | BALL::VIEW::BufferedRenderer | private |
bufferRepresentation(const Representation &) | BALL::VIEW::Renderer | inlinevirtual |
camera_ | BALL::VIEW::Renderer | protected |
camera_offset_ | BALL::VIEW::Renderer | protected |
clear() | BALL::VIEW::Renderer | inlinevirtual |
clearLastPtr() | BALL::AutoDeletable | inlinestatic |
compare(const Object &object) const | BALL::Object | |
dump(::std::ostream &s=std::cout, Size depth=0) const | BALL::Object | virtual |
finish() | BALL::VIEW::Renderer | virtual |
formatUpdated()=0 | BALL::VIEW::BufferedRenderer | protectedpure virtual |
getFrameBufferFormat() const | BALL::VIEW::BufferedRenderer | inlineprotected |
getHandle() const | BALL::Object | |
getHeight() const | BALL::VIEW::Renderer | inlinevirtual |
getNewHandle() | BALL::Object | static |
getNextHandle() | BALL::Object | static |
getStage() const | BALL::VIEW::Renderer | inlinevirtual |
getSupportedResolution(const Resolution &min, const Resolution &max, const PixelFormat &format) const =0 | BALL::VIEW::BufferedRenderer | pure virtual |
getWidth() const | BALL::VIEW::Renderer | inlinevirtual |
hasStage() const | BALL::VIEW::Renderer | |
height_ | BALL::VIEW::Renderer | protected |
init(Scene &scene) | BALL::VIEW::Renderer | virtual |
init(const Stage &stage, float height, float width) | BALL::VIEW::Renderer | virtual |
isAutoDeletable() const | BALL::AutoDeletable | |
isContinuous() | BALL::VIEW::Renderer | inline |
isValid() const | BALL::Object | virtual |
map3DToViewport(const Vector3 &vec) | BALL::VIEW::Renderer | virtual |
mapViewportTo3D(Position x, Position y) | BALL::VIEW::Renderer | virtual |
Object() | BALL::Object | |
Object(const Object &object) | BALL::Object | |
operator delete(void *ptr) | BALL::AutoDeletable | |
operator delete(void *ptr, void *) | BALL::AutoDeletable | |
operator new(size_t size) | BALL::AutoDeletable | |
operator new(size_t size, void *ptr) | BALL::AutoDeletable | |
operator!=(const Object &object) const | BALL::Object | |
operator<(const Object &object) const | BALL::Object | |
operator<=(const Object &object) const | BALL::Object | |
operator=(const Object &) | BALL::Object | |
operator==(const Renderer &) const | BALL::VIEW::Renderer | inline |
BALL::Object::operator==(const Object &object) const | BALL::Object | |
operator>(const Object &object) const | BALL::Object | |
operator>=(const Object &object) const | BALL::Object | |
prepareBufferedRendering(const Stage &stage)=0 | BALL::VIEW::BufferedRenderer | protectedpure virtual |
removeRepresentation(const Representation &) | BALL::VIEW::Renderer | inlinevirtual |
render_(const GeometricObject *object) | BALL::VIEW::Renderer | virtual |
renderBox_(const Box &) | BALL::VIEW::Renderer | inlineprotectedvirtual |
renderClippingPlane_(const ClippingPlane &) | BALL::VIEW::Renderer | inlineprotectedvirtual |
renderDisc_(const Disc &) | BALL::VIEW::Renderer | inlineprotectedvirtual |
Renderer() | BALL::VIEW::Renderer | |
Renderer(const Renderer &renderer) | BALL::VIEW::Renderer | |
renderGridVisualisation_(const GridVisualisation &) | BALL::VIEW::Renderer | inlineprotectedvirtual |
renderLabel_(const Label &) | BALL::VIEW::Renderer | inlineprotectedvirtual |
renderLine_(const Line &) | BALL::VIEW::Renderer | inlineprotectedvirtual |
renderMesh_(const Mesh &) | BALL::VIEW::Renderer | inlineprotectedvirtual |
renderMultiLine_(const MultiLine &) | BALL::VIEW::Renderer | inlineprotectedvirtual |
renderOneRepresentation(const Representation &representation) | BALL::VIEW::Renderer | virtual |
renderPoint_(const Point &) | BALL::VIEW::Renderer | inlineprotectedvirtual |
renderQuadMesh_(const QuadMesh &) | BALL::VIEW::Renderer | inlineprotectedvirtual |
renderRuler() | BALL::VIEW::Renderer | virtual |
renderSimpleBox_(const SimpleBox &) | BALL::VIEW::Renderer | inlineprotectedvirtual |
renderSphere_(const Sphere &) | BALL::VIEW::Renderer | inlineprotectedvirtual |
renderToBuffer(RenderTarget *renderTarget, const Stage &stage) | BALL::VIEW::BufferedRenderer | inline |
renderToBufferImpl(FrameBufferPtr buffer)=0 | BALL::VIEW::BufferedRenderer | protectedpure virtual |
renderTube_(const Tube &) | BALL::VIEW::Renderer | inlineprotectedvirtual |
renderTwoColoredLine_(const TwoColoredLine &) | BALL::VIEW::Renderer | inlineprotectedvirtual |
renderTwoColoredTube_(const TwoColoredTube &) | BALL::VIEW::Renderer | inlineprotectedvirtual |
scene_ | BALL::VIEW::Renderer | protected |
setAutoDeletable(bool enable) | BALL::AutoDeletable | |
setFrameBufferFormat(const FrameBufferFormat &format) | BALL::VIEW::BufferedRenderer | inline |
setLights(bool reset_all=false) | BALL::VIEW::Renderer | virtual |
setPreviewMode(bool show_preview) | BALL::VIEW::Renderer | inlinevirtual |
setSize(float width, float height) | BALL::VIEW::Renderer | inlinevirtual |
setStage(const Stage &stage) | BALL::VIEW::Renderer | inlinevirtual |
setupStereo(float eye_separation, float focal_length) | BALL::VIEW::Renderer | virtual |
show_light_sources_ | BALL::VIEW::Renderer | protected |
show_preview_ | BALL::VIEW::Renderer | protected |
showLightSources(bool show_light_sources) | BALL::VIEW::Renderer | inlinevirtual |
stage_ | BALL::VIEW::Renderer | protected |
supports(const PixelFormat &format) const =0 | BALL::VIEW::BufferedRenderer | pure virtual |
supports(const FrameBufferFormat &format) const =0 | BALL::VIEW::BufferedRenderer | protectedpure virtual |
updateBackgroundColor() | BALL::VIEW::Renderer | virtual |
updateCamera(const Camera *camera=0) | BALL::VIEW::Renderer | virtual |
use_continuous_loop_ | BALL::VIEW::Renderer | protected |
useContinuousLoop(bool use_loop) | BALL::VIEW::Renderer | inlinevirtual |
volume_width_ | BALL::VIEW::Renderer | protected |
width_ | BALL::VIEW::Renderer | protected |
~AutoDeletable() | BALL::AutoDeletable | virtual |
~BufferedRenderer() | BALL::VIEW::BufferedRenderer | inlinevirtual |
~Object() | BALL::Object | virtual |
~Renderer() | BALL::VIEW::Renderer | inlinevirtual |