BALL  1.4.2
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BALL::VIEW::BufferedRenderer Member List

This is the complete list of members for BALL::VIEW::BufferedRenderer, including all inherited members.

AutoDeletable()BALL::AutoDeletableprotected
AutoDeletable(const AutoDeletable &auto_deletable, bool deep=false)BALL::AutoDeletableprotected
BufferedRenderer()BALL::VIEW::BufferedRendererinline
bufferFormatBALL::VIEW::BufferedRendererprivate
bufferRepresentation(const Representation &)BALL::VIEW::Rendererinlinevirtual
camera_BALL::VIEW::Rendererprotected
camera_offset_BALL::VIEW::Rendererprotected
clear()BALL::VIEW::Rendererinlinevirtual
clearLastPtr()BALL::AutoDeletableinlinestatic
compare(const Object &object) const BALL::Object
dump(::std::ostream &s=std::cout, Size depth=0) const BALL::Objectvirtual
finish()BALL::VIEW::Renderervirtual
formatUpdated()=0BALL::VIEW::BufferedRendererprotectedpure virtual
getFrameBufferFormat() const BALL::VIEW::BufferedRendererinlineprotected
getHandle() const BALL::Object
getHeight() const BALL::VIEW::Rendererinlinevirtual
getNewHandle()BALL::Objectstatic
getNextHandle()BALL::Objectstatic
getStage() const BALL::VIEW::Rendererinlinevirtual
getSupportedResolution(const Resolution &min, const Resolution &max, const PixelFormat &format) const =0BALL::VIEW::BufferedRendererpure virtual
getWidth() const BALL::VIEW::Rendererinlinevirtual
hasStage() const BALL::VIEW::Renderer
height_BALL::VIEW::Rendererprotected
init(Scene &scene)BALL::VIEW::Renderervirtual
init(const Stage &stage, float height, float width)BALL::VIEW::Renderervirtual
isAutoDeletable() const BALL::AutoDeletable
isContinuous()BALL::VIEW::Rendererinline
isValid() const BALL::Objectvirtual
map3DToViewport(const Vector3 &vec)BALL::VIEW::Renderervirtual
mapViewportTo3D(Position x, Position y)BALL::VIEW::Renderervirtual
Object()BALL::Object
Object(const Object &object)BALL::Object
operator delete(void *ptr)BALL::AutoDeletable
operator delete(void *ptr, void *)BALL::AutoDeletable
operator new(size_t size)BALL::AutoDeletable
operator new(size_t size, void *ptr)BALL::AutoDeletable
operator!=(const Object &object) const BALL::Object
operator<(const Object &object) const BALL::Object
operator<=(const Object &object) const BALL::Object
operator=(const Object &)BALL::Object
operator==(const Renderer &) const BALL::VIEW::Rendererinline
BALL::Object::operator==(const Object &object) const BALL::Object
operator>(const Object &object) const BALL::Object
operator>=(const Object &object) const BALL::Object
prepareBufferedRendering(const Stage &stage)=0BALL::VIEW::BufferedRendererprotectedpure virtual
removeRepresentation(const Representation &)BALL::VIEW::Rendererinlinevirtual
render_(const GeometricObject *object)BALL::VIEW::Renderervirtual
renderBox_(const Box &)BALL::VIEW::Rendererinlineprotectedvirtual
renderClippingPlane_(const ClippingPlane &)BALL::VIEW::Rendererinlineprotectedvirtual
renderDisc_(const Disc &)BALL::VIEW::Rendererinlineprotectedvirtual
Renderer()BALL::VIEW::Renderer
Renderer(const Renderer &renderer)BALL::VIEW::Renderer
renderGridVisualisation_(const GridVisualisation &)BALL::VIEW::Rendererinlineprotectedvirtual
renderLabel_(const Label &)BALL::VIEW::Rendererinlineprotectedvirtual
renderLine_(const Line &)BALL::VIEW::Rendererinlineprotectedvirtual
renderMesh_(const Mesh &)BALL::VIEW::Rendererinlineprotectedvirtual
renderMultiLine_(const MultiLine &)BALL::VIEW::Rendererinlineprotectedvirtual
renderOneRepresentation(const Representation &representation)BALL::VIEW::Renderervirtual
renderPoint_(const Point &)BALL::VIEW::Rendererinlineprotectedvirtual
renderQuadMesh_(const QuadMesh &)BALL::VIEW::Rendererinlineprotectedvirtual
renderRuler()BALL::VIEW::Renderervirtual
renderSimpleBox_(const SimpleBox &)BALL::VIEW::Rendererinlineprotectedvirtual
renderSphere_(const Sphere &)BALL::VIEW::Rendererinlineprotectedvirtual
renderToBuffer(RenderTarget *renderTarget, const Stage &stage)BALL::VIEW::BufferedRendererinline
renderToBufferImpl(FrameBufferPtr buffer)=0BALL::VIEW::BufferedRendererprotectedpure virtual
renderTube_(const Tube &)BALL::VIEW::Rendererinlineprotectedvirtual
renderTwoColoredLine_(const TwoColoredLine &)BALL::VIEW::Rendererinlineprotectedvirtual
renderTwoColoredTube_(const TwoColoredTube &)BALL::VIEW::Rendererinlineprotectedvirtual
scene_BALL::VIEW::Rendererprotected
setAutoDeletable(bool enable)BALL::AutoDeletable
setFrameBufferFormat(const FrameBufferFormat &format)BALL::VIEW::BufferedRendererinline
setLights(bool reset_all=false)BALL::VIEW::Renderervirtual
setPreviewMode(bool show_preview)BALL::VIEW::Rendererinlinevirtual
setSize(float width, float height)BALL::VIEW::Rendererinlinevirtual
setStage(const Stage &stage)BALL::VIEW::Rendererinlinevirtual
setupStereo(float eye_separation, float focal_length)BALL::VIEW::Renderervirtual
show_light_sources_BALL::VIEW::Rendererprotected
show_preview_BALL::VIEW::Rendererprotected
showLightSources(bool show_light_sources)BALL::VIEW::Rendererinlinevirtual
stage_BALL::VIEW::Rendererprotected
supports(const PixelFormat &format) const =0BALL::VIEW::BufferedRendererpure virtual
supports(const FrameBufferFormat &format) const =0BALL::VIEW::BufferedRendererprotectedpure virtual
updateBackgroundColor()BALL::VIEW::Renderervirtual
updateCamera(const Camera *camera=0)BALL::VIEW::Renderervirtual
use_continuous_loop_BALL::VIEW::Rendererprotected
useContinuousLoop(bool use_loop)BALL::VIEW::Rendererinlinevirtual
volume_width_BALL::VIEW::Rendererprotected
width_BALL::VIEW::Rendererprotected
~AutoDeletable()BALL::AutoDeletablevirtual
~BufferedRenderer()BALL::VIEW::BufferedRendererinlinevirtual
~Object()BALL::Objectvirtual
~Renderer()BALL::VIEW::Rendererinlinevirtual