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structure.h
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1 // -*- Mode: C++; tab-width: 2; -*-
2 // vi: set ts=2:
3 //
4 // $Id: structure.h,v 1.2 2002/02/27 12:18:19 sturm Exp $
5 // STRUCTURE header file
6 // collective header file for all headers in BALL/STRUCTURE
7 
8 #ifndef BALL_STRUCTURE_H
9 #define BALL_STRUCTURE_H
10 
11 #ifndef BALL_STRUCTURE_ANALYTICALSES_H
13 #endif
14 
15 #ifndef BALL_STRUCTURE_DEFAULTPROCESSORS_H
17 #endif
18 
19 #ifndef BALL_STRUCTURE_FRAGMENTDB_H
21 #endif
22 
23 #ifndef BALL_STRUCTURE_GEOMETRICPROPERTIES_H
25 #endif
26 
27 #ifndef BALL_STRUCTURE_GEOMETRICTRANSFORMATIONS_H
29 #endif
30 
31 #ifndef BALL_STRUCTURE_NUMERICALSAS_H
33 #endif
34 
35 #ifndef BALL_STRUCTURE_RESIDUECHECKER_H
37 #endif
38 
39 #ifndef BALL_STRUCTURE_ROTAMERLIBRARY_H
41 #endif
42 
43 #ifndef BALL_STRUCTURE_STRUCTUREMAPPER_H
45 #endif
46 
47 #endif // BALL_STRUCTURE_H