#include <GAMESSLogFile.h>
Inheritance diagram for GAMESSLogFile:

Public Member Functions | |
Constructors and Destructors | |
| GAMESSLogFile () throw () | |
| Default constructor. | |
| GAMESSLogFile (const GAMESSLogFile &file) throw (Exception::FileNotFound) | |
| Copy constructor. | |
| GAMESSLogFile (const String &filename, File::OpenMode open_mode=std::ios::in) throw (Exception::FileNotFound) | |
| Detailed constructor. | |
| virtual | ~GAMESSLogFile () throw () |
| Destructor. | |
Assignment. | |
| const GAMESSLogFile & | operator= (const GAMESSLogFile &rhs) throw (Exception::FileNotFound) |
| Assignment operator. | |
Reading and Writing of Kernel Logastructures | |
| virtual bool | write (const Molecule &molecule) throw (File::CannotWrite) |
| Write a molecule to a GAMESSLogFile. | |
| virtual bool | write (const System &molecule) throw (File::CannotWrite) |
| Write a system to a GAMESSLogFile. | |
| virtual Molecule * | read () throw (Exception::ParseError) |
| Read a Molecule from the GAMESSLogFile. | |
| virtual bool | read (System &system) throw (Exception::ParseError) |
| Read a System from the GAMESSLogFile. | |
Accessors | |
| void | newMolecule () throw () |
| void | setMoleculeName (char *name) throw () |
| void | insertAtom (const String &element, float charge, float x, float y, float z) throw () |
| void | insertBond (Index a1, Index a2) throw () |
| void | clearBonds () throw () |
| void | setCurrentCharge (float charge) throw () |
| void | setUnitConversionFactor (float factor) throw () |
| void | addCoefficient (float coefficient) throw () |
| void | initializeBasisSet () throw () |
| QMBasisSet & | getBasisSet () throw () |
| const QMBasisSet & | getBasisSet () const throw () |
| void | addBasisOption (const String &key, const String &value) throw () |
| String | getBasisOption (const String &key) throw () |
Public Attributes | |
| Index | current_atom |
| Index | current_set |
| Index | current_coefficient_line |
| Size | basis_size |
| bool | molecule_already_defined |
| System * | system |
| All of this stuff should not really be placed _here_... | |
Static Public Attributes | |
| State | state |
Protected Member Functions | |
| virtual void | initRead_ () |
| Initialize internals for read. | |
Protected Attributes | |
| Molecule * | molecule_ |
| float | factor_ |
| splitValenceSet | qmbs_ |
| StringHashMap< String > | basis_options_ |
This class enables BALL to read and write input and output .log files for the GAMESS quantum chemistry application.
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Initialize internals for read. This method is called by the default implementation of read(System& system) . Its purpose is the initialization of internal members holding, for example, header information from the file. The default implementation provided is empty. Reimplemented from GenericMolFile. |
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Assignment operator.
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Read a System from the GAMESSLogFile. If the GAMESS .log - file contains additional lines apart from the molecule itself, they are stored in this class. Reimplemented from GenericMolFile. |
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Read a Molecule from the GAMESSLogFile. If the GAMESS .log - file contains additional lines apart from the molecule itself, they are stored in this class. Reimplemented from GenericMolFile. |
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Write a system to a GAMESSLogFile. If additional GAMESS - keywords are stored in this class, they will be written as well. Reimplemented from GenericMolFile. |
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Write a molecule to a GAMESSLogFile. If additional GAMESS - keywords are stored in this class, they will be written as well. Reimplemented from GenericMolFile. |
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All of this stuff should not really be placed _here_... we need a data structure for QM data sets that stores all the stuff here. |