#include <triangulatedSAS.h>
Inheritance diagram for TriangulatedSAS:
Public Member Functions | |
Constructors and Destructors | |
TriangulatedSAS () throw () | |
Default constructor. | |
TriangulatedSAS (const TriangulatedSAS &surface, bool=true) throw () | |
Copy constructor. | |
TriangulatedSAS (SolventAccessibleSurface *sas, const double &density) throw () | |
Detailed constructor. | |
virtual | ~TriangulatedSAS () throw () |
Destructor. | |
Assignment | |
void | set (const TriangulatedSAS &surface, bool=true) throw () |
Assign from another TriangulatedSAS. | |
TriangulatedSAS & | operator= (const TriangulatedSAS &surface) throw () |
Assign from another TriangulatedSAS. | |
Accessors | |
void | setDensity (const double &density) throw () |
Set the density used by triangulation. | |
double | getDensity () const throw () |
Get the density used by triangulation. | |
void | compute () throw () |
Compute the solvent-accessible surface. | |
Protected Attributes | |
SolventAccessibleSurface * | sas_ |
double | density_ |
Friends | |
Class friends | |
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class | SASTriangulator |
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Default constructor. This method creates a new TriangulatedSAS object. |
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Copy constructor. Create a new TriangulatedSAS object from another.
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Detailed constructor. Create a new empty TriangulatedSAS object and set its SAS.
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Destructor. Destructs the TriangulatedSAS object. |
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Get the density used by triangulation.
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Assign from another TriangulatedSAS.
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Assign from another TriangulatedSAS.
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Set the density used by triangulation.
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