#include <representation.h>
Inheritance diagram for VIEW::Representation:
Public Types | |
Enums | |
enum | Properties { PROPERTY__ALWAYS_FRONT = 0, PROPERTY__IS_COORDINATE_SYSTEM } |
Properties. | |
Public Member Functions | |
Constructors and Destuctor | |
Representation () throw () | |
Default Constructor. | |
Representation (ModelType model_type, DrawingPrecision drawing_precision, DrawingMode drawing_mode) throw () | |
Representation (const Representation &representation) throw () | |
Copy constructor. | |
virtual | ~Representation () throw () |
Destructor. | |
Predicats and Accessors | |
const Representation & | operator= (const Representation &rep) throw () |
void | clear () throw () |
Clears all properties. | |
void | setHidden (bool state) throw () |
bool | isHidden () const throw () |
void | setDrawingPrecision (DrawingPrecision precision) throw () |
DrawingPrecision | getDrawingPrecision () const throw () |
float | getSurfaceDrawingPrecision () const throw () |
void | setSurfaceDrawingPrecision (float precision) throw () |
void | setDrawingMode (DrawingMode mode) throw () |
DrawingMode | getDrawingMode () const throw () |
Size | getTransparency () const throw () |
get transparency (0 - 255) | |
void | setTransparency (Size value) throw () |
set transparency (0 - 255) | |
const GeometricObjectList & | getGeometricObjects () const throw () |
GeometricObjectList & | getGeometricObjects () throw () |
void | setGeometricObjects (GeometricObjectList &gol) throw () |
void | insert (GeometricObject &object) throw () |
const List< const Composite * > & | getComposites () const throw () |
void | setComposites (const List< const Composite * > &composites) throw () |
void | setComposite (const Composite *composite) throw () |
const ModelProcessor * | getModelProcessor () const throw () |
ModelProcessor * | getModelProcessor () throw () |
void | setModelProcessor (ModelProcessor *processor) throw () |
ColorProcessor * | getColorProcessor () throw () |
void | setColorProcessor (ColorProcessor *processor) throw () |
void | setModelType (ModelType type) throw () |
ModelType | getModelType () const throw () |
String | getName () const throw () |
void | setName (const String &name) throw () |
void | setColoringMethod (ColoringMethod type) throw () |
ColoringMethod | getColoringMethod () const throw () |
void | enableModelUpdate (bool state) |
void | enableColoringUpdate (bool state) |
bool | modelUpdateEnabled () const |
bool | coloringUpdateEnabled () const |
String | getProperties () const throw () |
Get a descpription string (nr triangles and geometric objects, transparency, mode). | |
bool | isValid () const throw () |
Check if drawing mode, transparency and drawing precision have reasonable values. | |
void | update (bool rebuild) throw () |
Apply ModelProcessor (if rebuild) and ColorProcessor. | |
void | clearGeometricObjects () throw () |
Clear and destroy all stored GeometricObject. | |
const PreciseTime & | getModelBuildTime () const throw () |
Get the time when the model was builded This is needed for updating the Representation, after the vector of atom attributes was modified. | |
bool | needsUpdate () const throw () |
Returns true, if Representation needs to be updated. | |
void | setNeedsUpdate (bool state=true) throw () |
void | dump (std::ostream &s=std::cout, Size depth=0) const throw () |
Dum to ostream for debugging. | |
String | toString () const throw () |
Get a String containing all settings for Usage in project files. | |
void | setModelInformation (const ModelInformation &mi) |
Set a custom ModelInformation e.g. when new models were added external of the library. | |
const ModelInformation & | getModelInformation () const |
bool | operator== (const Representation &object) const throw () |
bool | operator< (const Representation &object) const throw () |
Needed for MSVC. | |
Protected Member Functions | |
void | update_ () throw () |
Wrapper method for multithreading. | |
void | collectRecursive_ (const Composite &c, HashMap< const Composite *, Position > &hashmap) const throw () |
Protected Attributes | |
DrawingMode | drawing_mode_ |
DrawingPrecision | drawing_precision_ |
float | surface_drawing_precision_ |
ModelType | model_type_ |
ColoringMethod | coloring_method_ |
Size | transparency_ |
ModelProcessor * | model_processor_ |
ColorProcessor * | color_processor_ |
List< const Composite * > | composites_ |
PreciseTime | model_build_time_ |
bool | needs_update_ |
bool | rebuild_ |
bool | changed_color_processor_ |
bool | hidden_ |
GeometricObjectList | geometric_objects_ |
bool | model_update_enabled_ |
bool | coloring_update_enabled_ |
String | name_ |
const ModelInformation * | custom_model_information_ |
Static Protected Attributes | |
MolecularInformation | information_ |
ModelInformation | model_information_ |
Friends | |
class | UpdateRepresentationThread |
class | RepresentationManager |
An instance of Representation manages the memory for the geometric objects, the ColorProcessor and the ModelProcessor. So when a Representation is destroyed, so are its geometric objects and processors. It stores the drawing precision and mode.
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Get the time when the model was builded This is needed for updating the Representation, after the vector of atom attributes was modified.
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Returns true, if Representation needs to be updated. Called by GeometricControl. Uses needs_update_. |
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Apply ModelProcessor (if rebuild) and ColorProcessor. The usage of these processors can be disabled, either by setting a NULL-pointer accordingly or call enableColoringUpdate(false) and enableModelUpdate(false). |
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Wrapper method for multithreading. Can be called by update() directly, or by the RepresentationManager' s UpdateRepresentationThread. |