#include <BALL/STRUCTURE/triangulatedSAS.h>
Public Member Functions | |
Constructors and Destructors | |
| TriangulatedSAS () | |
| TriangulatedSAS (const TriangulatedSAS &surface, bool=true) | |
| TriangulatedSAS (SolventAccessibleSurface *sas, const double &density) | |
| virtual | ~TriangulatedSAS () |
Assignment | |
| void | set (const TriangulatedSAS &surface, bool=true) |
| TriangulatedSAS & | operator= (const TriangulatedSAS &surface) |
Accessors | |
| void | setDensity (const double &density) |
| double | getDensity () const |
| void | compute () |
Protected Attributes | |
| SolventAccessibleSurface * | sas_ |
| double | density_ |
Friends | |
Class friends | |
| class | SASTriangulator |
Generic TriangulatedSAS Class.
| BALL::TriangulatedSAS::TriangulatedSAS | ( | ) |
Default constructor. This method creates a new TriangulatedSAS object.
| BALL::TriangulatedSAS::TriangulatedSAS | ( | const TriangulatedSAS & | surface, | |
| bool | = true | |||
| ) |
Copy constructor. Create a new TriangulatedSAS object from another.
| surface | the TriangulatedSAS object to be copied | |
| bool | ignored - just for interface consistency |
| BALL::TriangulatedSAS::TriangulatedSAS | ( | SolventAccessibleSurface * | sas, | |
| const double & | density | |||
| ) |
Detailed constructor. Create a new empty TriangulatedSAS object and set its SAS.
| sas | a pointer to the corresponding SAS | |
| density | the density to use by triangulation |
| virtual BALL::TriangulatedSAS::~TriangulatedSAS | ( | ) | [virtual] |
Destructor. Destructs the TriangulatedSAS object.
| void BALL::TriangulatedSAS::compute | ( | ) |
Compute the solvent-accessible surface
| double BALL::TriangulatedSAS::getDensity | ( | ) | const |
Get the density used by triangulation.
Reimplemented from BALL::TriangulatedSurface.
| TriangulatedSAS& BALL::TriangulatedSAS::operator= | ( | const TriangulatedSAS & | surface | ) |
Assign from another TriangulatedSAS.
| surface | the TriangulatedSAS object to assign from |
| void BALL::TriangulatedSAS::set | ( | const TriangulatedSAS & | surface, | |
| bool | = true | |||
| ) |
Assign from another TriangulatedSAS.
| surface | the TriangulatedSAS object to assign from | |
| bool | ignored - just for interface consistency |
| void BALL::TriangulatedSAS::setDensity | ( | const double & | density | ) |
Set the density used by triangulation.
Reimplemented from BALL::TriangulatedSurface.
friend class SASTriangulator [friend] |
double BALL::TriangulatedSAS::density_ [protected] |
Reimplemented from BALL::TriangulatedSurface.
SolventAccessibleSurface* BALL::TriangulatedSAS::sas_ [protected] |