#include <BALL/STRUCTURE/triangulatedSES.h>
Public Member Functions | |
Constructors and Destructors | |
TriangulatedSES () | |
TriangulatedSES (const TriangulatedSES &surface, bool=true) | |
TriangulatedSES (SolventExcludedSurface *ses, const double &density) | |
virtual | ~TriangulatedSES () |
Assignment | |
void | set (const TriangulatedSES &surface, bool=true) |
TriangulatedSES & | operator= (const TriangulatedSES &surface) |
void | setDensity (const double &density) |
double | getDensity () const |
Accessors | |
void | compute () throw (Exception::GeneralException,Exception::DivisionByZero) |
Protected Attributes | |
Accessors | |
SolventExcludedSurface * | ses_ |
double | density_ |
Friends | |
Class friends | |
class | SESTriangulator |
Generic TriangulatedSES Class.
BALL::TriangulatedSES::TriangulatedSES | ( | ) |
Default constructor. This method creates a new TriangulatedSES object.
BALL::TriangulatedSES::TriangulatedSES | ( | const TriangulatedSES & | surface, | |
bool | = true | |||
) |
Copy constructor. Create a new TriangulatedSES object from another.
surface | the TriangulatedSES object to be copied | |
bool | ignored - just for interface consistency |
BALL::TriangulatedSES::TriangulatedSES | ( | SolventExcludedSurface * | ses, | |
const double & | density | |||
) |
Detailed constructor. Create a new empty TriangulatedSES object and set its SES.
ses | a pointer to the corresponding SES | |
density | the density to use by triangulation |
virtual BALL::TriangulatedSES::~TriangulatedSES | ( | ) | [virtual] |
Destructor. Destructs the TriangulatedSES object.
void BALL::TriangulatedSES::compute | ( | ) | throw (Exception::GeneralException,Exception::DivisionByZero) |
double BALL::TriangulatedSES::getDensity | ( | ) | const |
Get the density used by triangulation.
Reimplemented from BALL::TriangulatedSurface.
TriangulatedSES& BALL::TriangulatedSES::operator= | ( | const TriangulatedSES & | surface | ) |
Assign from another TriangulatedSES.
surface | the TriangulatedSES object to assign from |
void BALL::TriangulatedSES::set | ( | const TriangulatedSES & | surface, | |
bool | = true | |||
) |
Assign from another TriangulatedSES.
surface | the TriangulatedSES object to assign from | |
bool | ignored - just for interface consistency |
void BALL::TriangulatedSES::setDensity | ( | const double & | density | ) |
Set the density used by triangulation.
Reimplemented from BALL::TriangulatedSurface.
friend class SESTriangulator [friend] |
double BALL::TriangulatedSES::density_ [protected] |
Reimplemented from BALL::TriangulatedSurface.
SolventExcludedSurface* BALL::TriangulatedSES::ses_ [protected] |