#include <BALL/CONFIG/config.h>
#include <limits.h>
#include <time.h>
Go to the source code of this file.
Namespaces | |
namespace | BALL |
Defines | |
#define | BALL_EXPORT |
#define | BALL_VIEW_EXPORT |
#define | BALL_EXTERN_VARIABLE extern |
#define | BALL_DEPRECATED |
Typedefs | |
typedef int(* | BALL::ComparatorType )(const void *, const void *) |
Type aliases defined by BALL. | |
typedef BALL_INDEX_TYPE | BALL::Distance |
typedef BALL_SIZE_TYPE | BALL::Handle |
typedef BALL_INDEX_TYPE | BALL::Index |
typedef BALL_SIZE_TYPE | BALL::Size |
typedef BALL_LONG64_TYPE | BALL::LongIndex |
typedef BALL_ULONG64_TYPE | BALL::LongSize |
typedef time_t | BALL::Time |
typedef BALL_SIZE_TYPE | BALL::HashIndex |
typedef BALL_SIZE_TYPE | BALL::Position |
typedef float | BALL::Real |
typedef double | BALL::DoubleReal |
typedef BALL_SIZE_TYPE | BALL::Property |
typedef BALL_INDEX_TYPE | BALL::ErrorCode |
typedef unsigned char | BALL::Byte |
typedef BALL_POINTERSIZEUINT_TYPE | BALL::PointerSizeUInt |
Enumerations | |
enum | BALL::ASCII { BALL::ASCII__BACKSPACE = '\b', BALL::ASCII__BELL = '\a', BALL::ASCII__CARRIAGE_RETURN = '\r', BALL::ASCII__HORIZONTAL_TAB = '\t', BALL::ASCII__NEWLINE = '\n', BALL::ASCII__RETURN = ASCII__NEWLINE, BALL::ASCII__SPACE = ' ', BALL::ASCII__TAB = ASCII__HORIZONTAL_TAB, BALL::ASCII__VERTICAL_TAB = '\v', BALL::ASCII__COLON = ':', BALL::ASCII__COMMA = ',', BALL::ASCII__EXCLAMATION_MARK = '!', BALL::ASCII__POINT = '.', BALL::ASCII__QUESTION_MARK = '?', BALL::ASCII__SEMICOLON = ';' } |
Variables | |
static const Distance | BALL::INVALID_DISTANCE = INT_MIN |
static const Distance | BALL::DISTANCE_MIN = (INT_MIN + 1) |
static const Distance | BALL::DISTANCE_MAX = INT_MAX |
static const Handle | BALL::INVALID_HANDLE = INT_MAX |
static const Handle | BALL::HANDLE_MIN = 0 |
static const Handle | BALL::HANDLE_MAX = INT_MAX - 1 |
static const Index | BALL::INVALID_INDEX = -1 |
static const Index | BALL::INDEX_MIN = 0 |
static const Index | BALL::INDEX_MAX = INT_MAX |
static const Position | BALL::INVALID_POSITION = INT_MAX |
static const Position | BALL::POSITION_MIN = 0 |
static const Position | BALL::POSITION_MAX = INT_MAX - 1 |
static const Size | BALL::INVALID_SIZE = INT_MAX |
static const Size | BALL::SIZE_MIN = 0 |
static const Size | BALL::SIZE_MAX = INT_MAX - 1 |
#define BALL_DEPRECATED |
#define BALL_EXPORT |
#define BALL_EXTERN_VARIABLE extern |
#define BALL_VIEW_EXPORT |