#include <BALL/MOLMEC/CHARMM/charmmTorsion.h>
Classes | |
struct | SingleCharmmTorsion |
Public Member Functions | |
Constructors and Destructors | |
CharmmTorsion () | |
CharmmTorsion (ForceField &force_field) | |
CharmmTorsion (const CharmmTorsion &charmm_stretch) | |
virtual | ~CharmmTorsion () |
Setup Methods | |
virtual bool | setup () throw (Exception::TooManyErrors) |
Accessors | |
virtual double | updateEnergy () |
virtual void | updateForces () |
Private Attributes | |
vector< SingleCharmmTorsion > | torsion_ |
CosineTorsion | torsion_parameters_ |
ResidueTorsions | residue_torsions_ |
bool | use_residue_torsion_list_ |
CHARMM torsion component
BALL::CharmmTorsion::CharmmTorsion | ( | ) |
Default constructor.
BALL::CharmmTorsion::CharmmTorsion | ( | ForceField & | force_field | ) |
Constructor.
BALL::CharmmTorsion::CharmmTorsion | ( | const CharmmTorsion & | charmm_stretch | ) |
Copy constructor
virtual BALL::CharmmTorsion::~CharmmTorsion | ( | ) | [virtual] |
Destructor.
virtual bool BALL::CharmmTorsion::setup | ( | ) | throw (Exception::TooManyErrors) [virtual] |
Setup method.
Reimplemented from BALL::ForceFieldComponent.
virtual double BALL::CharmmTorsion::updateEnergy | ( | ) | [virtual] |
Calculates and returns the component's energy.
Reimplemented from BALL::ForceFieldComponent.
virtual void BALL::CharmmTorsion::updateForces | ( | ) | [virtual] |
Calculates and returns the component's forces.
Reimplemented from BALL::ForceFieldComponent.
vector<SingleCharmmTorsion> BALL::CharmmTorsion::torsion_ [private] |