BALL::GAMESSLogFile Class Reference
[Molecular structure file formats]

#include <BALL/FORMAT/GAMESSLogFile.h>

Inheritance diagram for BALL::GAMESSLogFile:
BALL::GenericMolFile BALL::LineBasedFile BALL::File

List of all members.


Classes

struct  State

Public Member Functions

Constructors and Destructors
 GAMESSLogFile ()
 GAMESSLogFile (const GAMESSLogFile &file) throw (Exception::FileNotFound)
 GAMESSLogFile (const String &filename, File::OpenMode open_mode=std::ios::in) throw (Exception::FileNotFound)
virtual ~GAMESSLogFile ()
Assignment.
const GAMESSLogFileoperator= (const GAMESSLogFile &rhs) throw (Exception::FileNotFound)
Reading and Writing of Kernel Logastructures
virtual bool write (const Molecule &molecule) throw (File::CannotWrite)
virtual bool write (const System &molecule) throw (File::CannotWrite)
virtual Moleculeread () throw (Exception::ParseError)
virtual bool read (System &system) throw (Exception::ParseError)
Accessors
void newMolecule ()
void setMoleculeName (char *name)
void insertAtom (const String &element, float charge, float x, float y, float z)
void insertBond (Index a1, Index a2)
void clearBonds ()
void setCurrentCharge (float charge)
void setUnitConversionFactor (float factor)
void addCoefficient (float coefficient)
void initializeBasisSet ()
QMBasisSet & getBasisSet ()
const QMBasisSet & getBasisSet () const
void addBasisOption (const String &key, const String &value)
String getBasisOption (const String &key)

Public Attributes

Index current_atom
Index current_set
Index current_coefficient_line
Size basis_size
bool molecule_already_defined
Systemsystem

Static Public Attributes

static State state

Protected Member Functions

virtual void initRead_ ()

Protected Attributes

Moleculemolecule_
float factor_
splitValenceSet qmbs_
StringHashMap< Stringbasis_options_

Detailed Description

GAMESSLog file class. This class enables BALL to read and write input and output .log files for the GAMESS quantum chemistry application.


Constructor & Destructor Documentation

BALL::GAMESSLogFile::GAMESSLogFile (  ) 

Default constructor

BALL::GAMESSLogFile::GAMESSLogFile ( const GAMESSLogFile file  )  throw (Exception::FileNotFound)

Copy constructor

BALL::GAMESSLogFile::GAMESSLogFile ( const String filename,
File::OpenMode  open_mode = std::ios::in 
) throw (Exception::FileNotFound)

Detailed constructor

virtual BALL::GAMESSLogFile::~GAMESSLogFile (  )  [virtual]

Destructor


Member Function Documentation

void BALL::GAMESSLogFile::addBasisOption ( const String key,
const String value 
)
void BALL::GAMESSLogFile::addCoefficient ( float  coefficient  ) 
void BALL::GAMESSLogFile::clearBonds (  ) 
String BALL::GAMESSLogFile::getBasisOption ( const String key  ) 
const QMBasisSet& BALL::GAMESSLogFile::getBasisSet (  )  const
QMBasisSet& BALL::GAMESSLogFile::getBasisSet (  ) 
void BALL::GAMESSLogFile::initializeBasisSet (  ) 
virtual void BALL::GAMESSLogFile::initRead_ (  )  [protected, virtual]

Initialize internals for read. This method is called by the default implementation of read(System& system) . Its purpose is the initialization of internal members holding, for example, header information from the file. The default implementation provided is empty.

Reimplemented from BALL::GenericMolFile.

void BALL::GAMESSLogFile::insertAtom ( const String element,
float  charge,
float  x,
float  y,
float  z 
)
void BALL::GAMESSLogFile::insertBond ( Index  a1,
Index  a2 
)
void BALL::GAMESSLogFile::newMolecule (  ) 
const GAMESSLogFile& BALL::GAMESSLogFile::operator= ( const GAMESSLogFile rhs  )  throw (Exception::FileNotFound)

Assignment operator.

virtual bool BALL::GAMESSLogFile::read ( System system  )  throw (Exception::ParseError) [virtual]

Read a System from the GAMESSLogFile. If the GAMESS .log - file contains additional lines apart from the molecule itself, they are stored in this class.

Reimplemented from BALL::GenericMolFile.

virtual Molecule* BALL::GAMESSLogFile::read (  )  throw (Exception::ParseError) [virtual]

Read a Molecule from the GAMESSLogFile. If the GAMESS .log - file contains additional lines apart from the molecule itself, they are stored in this class.

Reimplemented from BALL::GenericMolFile.

void BALL::GAMESSLogFile::setCurrentCharge ( float  charge  ) 
void BALL::GAMESSLogFile::setMoleculeName ( char *  name  ) 
void BALL::GAMESSLogFile::setUnitConversionFactor ( float  factor  ) 
virtual bool BALL::GAMESSLogFile::write ( const System molecule  )  throw (File::CannotWrite) [virtual]

Write a system to a GAMESSLogFile. If additional GAMESS - keywords are stored in this class, they will be written as well.

Reimplemented from BALL::GenericMolFile.

virtual bool BALL::GAMESSLogFile::write ( const Molecule molecule  )  throw (File::CannotWrite) [virtual]

Write a molecule to a GAMESSLogFile. If additional GAMESS - keywords are stored in this class, they will be written as well.

Reimplemented from BALL::GenericMolFile.


Member Data Documentation

splitValenceSet BALL::GAMESSLogFile::qmbs_ [protected]

All of this stuff should not really be placed _here_... we need a data structure for QM data sets that stores all the stuff here.