BALL::RSFace Member List

This is the complete list of members for BALL::RSFace, including all inherited members.
center_BALL::RSFace [protected]
edge_BALL::GraphTriangle< RSVertex, RSEdge, RSFace > [protected]
getCenter() const BALL::RSFace
getEdge(Position i) constBALL::GraphTriangle< RSVertex, RSEdge, RSFace >
getEdge(const RSVertex *vertex1, const RSVertex *vertex2, RSEdge *&edge) constBALL::GraphTriangle< RSVertex, RSEdge, RSFace >
getEdges(const RSVertex *vertex, RSEdge *&edge1, RSEdge *&edge2) constBALL::GraphTriangle< RSVertex, RSEdge, RSFace >
getIndex() constBALL::GraphTriangle< RSVertex, RSEdge, RSFace >
getNormal() const BALL::RSFace
getOppositeEdge(const RSVertex *vertex) constBALL::GraphTriangle< RSVertex, RSEdge, RSFace >
getOppositeVertex(const RSEdge *edge) constBALL::GraphTriangle< RSVertex, RSEdge, RSFace >
getRelativeIndex(const RSVertex *vertex) constBALL::GraphTriangle< RSVertex, RSEdge, RSFace >
getRelativeIndex(const RSEdge *edge) constBALL::GraphTriangle< RSVertex, RSEdge, RSFace >
getSimilarEdge(const RSEdge *edge, RSEdge *&similar_edge) constBALL::GraphTriangle< RSVertex, RSEdge, RSFace >
getVertex(Position i) constBALL::GraphTriangle< RSVertex, RSEdge, RSFace >
GraphEdge< Vertex, Edge, Face > classBALL::GraphTriangle< RSVertex, RSEdge, RSFace > [friend]
GraphTriangle()BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
GraphTriangle(const GraphTriangle< RSVertex, RSEdge, RSFace > &face, bool deep=false)BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
GraphTriangle(RSVertex *vertex1, RSVertex *vertex2, RSVertex *vertex3, RSEdge *edge1, RSEdge *edge2, RSEdge *edge3, Index index)BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
GraphVertex< Vertex, Edge, Face > classBALL::GraphTriangle< RSVertex, RSEdge, RSFace > [friend]
has(RSVertex *vertex) constBALL::GraphTriangle< RSVertex, RSEdge, RSFace >
has(RSEdge *edge) constBALL::GraphTriangle< RSVertex, RSEdge, RSFace >
index_BALL::GraphTriangle< RSVertex, RSEdge, RSFace > [protected]
isSingular() const BALL::RSFace
normal_BALL::RSFace [protected]
operator!=(const RSFace &rsface) const BALL::RSFace [virtual]
operator*=(const RSFace &rsface) const BALL::RSFace [virtual]
operator=(const RSFace &rsface)BALL::RSFace
GraphTriangle< RSVertex, RSEdge, RSFace >::operator=(const GraphTriangle< RSVertex, RSEdge, RSFace > &face)BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
operator==(const RSFace &rsface) const BALL::RSFace [virtual]
ReducedSurface classBALL::RSFace [friend]
remove(HashSet< RSEdge * > &edges, HashSet< RSVertex * > &vertices, HashSet< RSFace * > &faces)BALL::RSFace
RSComputer classBALL::RSFace [friend]
RSEdge classBALL::RSFace [friend]
RSFace()BALL::RSFace
RSFace(const RSFace &rsface, bool deep=false)BALL::RSFace
RSFace(RSVertex *vertex1, RSVertex *vertex2, RSVertex *vertex3, RSEdge *edge1, RSEdge *edge2, RSEdge *edge3, const TVector3< double > &center, const TVector3< double > &normal, bool singular, Index index)BALL::RSFace
RSVertex classBALL::RSFace [friend]
SASEdge classBALL::RSFace [friend]
SASFace classBALL::RSFace [friend]
SASTriangulator classBALL::RSFace [friend]
SASVertex classBALL::RSFace [friend]
SESComputer classBALL::RSFace [friend]
SESEdge classBALL::RSFace [friend]
SESFace classBALL::RSFace [friend]
SESSingularityCleaner classBALL::RSFace [friend]
SESTriangulator classBALL::RSFace [friend]
SESVertex classBALL::RSFace [friend]
set(const RSFace &rsface, bool deep=false)BALL::RSFace
set(RSVertex *vertex1, RSVertex *vertex2, RSVertex *vertex3, RSEdge *edge1, RSEdge *edge2, RSEdge *edge3, const TVector3< double > &center, const TVector3< double > &normal, bool singular, Index index)BALL::RSFace
GraphTriangle< RSVertex, RSEdge, RSFace >::set(const GraphTriangle< RSVertex, RSEdge, RSFace > &face, bool deep=false)BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
GraphTriangle< RSVertex, RSEdge, RSFace >::set(RSVertex *vertex1, RSVertex *vertex2, RSVertex *vertex3, RSEdge *edge1, RSEdge *edge2, RSEdge *edge3, Index index)BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
setCenter(const TVector3< double > &center)BALL::RSFace
setEdge(Position i, RSEdge *edge)BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
setIndex(Index index)BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
setNormal(const TVector3< double > &normal)BALL::RSFace
setSingular(bool singular)BALL::RSFace
setVertex(Position i, RSVertex *vertex)BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
singular_BALL::RSFace [protected]
SolventAccessibleSurface classBALL::RSFace [friend]
SolventExcludedSurface classBALL::RSFace [friend]
substitute(const RSVertex *old_vertex, RSVertex *new_vertex)BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
substitute(const RSEdge *old_edge, RSEdge *new_edge)BALL::GraphTriangle< RSVertex, RSEdge, RSFace >
third(const RSVertex *v1, const RSVertex *v2) constBALL::GraphTriangle< RSVertex, RSEdge, RSFace >
third(const RSEdge *e1, const RSEdge *e2) constBALL::GraphTriangle< RSVertex, RSEdge, RSFace >
TriangulatedSAS classBALL::RSFace [friend]
TriangulatedSES classBALL::RSFace [friend]
vertex_BALL::GraphTriangle< RSVertex, RSEdge, RSFace > [protected]
~GraphTriangle()BALL::GraphTriangle< RSVertex, RSEdge, RSFace > [virtual]
~RSFace()BALL::RSFace [virtual]