#include <BALL/STRUCTURE/structureMapper.h>
List of all members.
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Public Member Functions |
void | set (AtomContainer &A, AtomContainer &B) |
double | calculateRMSD () |
bool | calculateTransformation () |
void | calculateDefaultBijection () |
const AtomBijection & | getBijection () const |
AtomBijection | calculateFragmentBijection (const vector< Fragment * > &A, const vector< Fragment * > &B) |
bool | mapFragments (const vector< Fragment * > &A, const vector< Fragment * > &B, Matrix4x4 *transformation, double upper_bound=8.0, double lower_bound=2.5) |
Size | mapResiduesByBackbone (const list< Residue * > &l1, const list< Residue * > &l2) |
vector< vector< Fragment * > > & | searchPattern (vector< Fragment * > &pattern, AtomContainer &composite, double max_rmsd=4.0, double max_center_tolerance=2.0, double upper_bound=8.0, double lower_bound=4.0) |
Matrix4x4 | mapProteins (Protein &P1, Protein &P2, std::map< String, Size > &type_map, Size &no_matched_ca, double &rmsd, double upper_bound=8.0, double lower_bound=4.0, double tolerance=0.6) |
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| StructureMapper () |
| StructureMapper (AtomContainer &A, AtomContainer &B) |
virtual | ~StructureMapper () |
Static Public Member Functions |
static Matrix4x4 | matchPoints (const Vector3 &w1, const Vector3 &w2, const Vector3 &w3, const Vector3 &v1, const Vector3 &v2, const Vector3 &v3) |
static Matrix4x4 | matchBackboneAtoms (const Residue &r1, const Residue &r2) |
Protected Member Functions |
Size | countFragments_ (const AtomContainer &ac) const |
Protected Attributes |
AtomContainer * | A_ |
AtomContainer * | B_ |
AtomBijection | bijection_ |
double | rmsd_ |
Detailed Description
Structure mapping class.
Constructor & Destructor Documentation
BALL::StructureMapper::StructureMapper |
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virtual BALL::StructureMapper::~StructureMapper |
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[virtual] |
Member Function Documentation
void BALL::StructureMapper::calculateDefaultBijection |
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Calculate a reasonable bijection for the mapping of A and B
Calculates a bijection to map two arrays of fragments onto each other.
double BALL::StructureMapper::calculateRMSD |
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Calculate the root mean squared deviation
bool BALL::StructureMapper::calculateTransformation |
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Calculate the transformation to map the first of two isomorphous AtomContainer objects onto the second
Size BALL::StructureMapper::countFragments_ |
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const AtomContainer & |
ac |
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const [protected] |
const AtomBijection& BALL::StructureMapper::getBijection |
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const [inline] |
Return the current bijection
Maps two fragments onto each other
Map two proteins onto each other.
Size BALL::StructureMapper::mapResiduesByBackbone |
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const list< Residue * > & |
l1, |
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const list< Residue * > & |
l2 | |
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Map three points onto each other. Computes a transformation that maps
- the point
w1
onto the point v1
,
- the point
w2
onto the ray that starts in v1
and goes through v2
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- the point
w3
into the plane generated by v1
, v2
, and v3
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Assign the two objects to be mapped
Member Data Documentation