BALL::VIEW::ExportGeometryDialog Class Reference

#include <BALL/VIEW/DIALOGS/exportGeometryDialog.h>

Inheritance diagram for BALL::VIEW::ExportGeometryDialog:
QDialog Ui_ExportGeometryDialogData

List of all members.


Public Slots

void exec ()
void accept ()

Public Member Functions

 ExportGeometryDialog (QWidget *parent=NULL, const char *name="ExportGeometryDialog")
virtual ~ExportGeometryDialog ()
void setFilename (QString filename)
QString getFilename ()
bool export_vrml ()
bool export_stl ()
bool split ()

Public Attributes

bool reps [100]
bool basestats [100]

Protected slots

QString filename_
bool vrml_
bool stl_
bool split_
void browseFiles ()
void protomode ()
void viewmode ()

Constructor & Destructor Documentation

BALL::VIEW::ExportGeometryDialog::ExportGeometryDialog ( QWidget parent = NULL,
const char *  name = "ExportGeometryDialog" 
)
virtual BALL::VIEW::ExportGeometryDialog::~ExportGeometryDialog (  )  [virtual]

Member Function Documentation

void BALL::VIEW::ExportGeometryDialog::accept (  )  [slot]
void BALL::VIEW::ExportGeometryDialog::browseFiles (  )  [protected, slot]

Opens the file decision dialog

void BALL::VIEW::ExportGeometryDialog::exec (  )  [slot]

Show and raise the dialog

bool BALL::VIEW::ExportGeometryDialog::export_stl (  ) 

for information whether stl export was chosen

bool BALL::VIEW::ExportGeometryDialog::export_vrml (  ) 

for information whether vrml export was chosen

QString BALL::VIEW::ExportGeometryDialog::getFilename (  )  [inline]
void BALL::VIEW::ExportGeometryDialog::protomode (  )  [protected, slot]

If unprintable files should be not checkable

void BALL::VIEW::ExportGeometryDialog::setFilename ( QString  filename  )  [inline]

for transfer of continous filenumber from scene to dialog

bool BALL::VIEW::ExportGeometryDialog::split (  ) 

for information whether representations have to be split into several files

void BALL::VIEW::ExportGeometryDialog::viewmode (  )  [protected, slot]

Normal mode without test on prototype-ability


Member Data Documentation

Makes it possible to use the filename changed by the browseFiles() method

for information which representations in scene have to be exported for the information which reps have to be restored for the basestate