BALL::VIEW::ExportGeometryDialog Class Reference
#include <BALL/VIEW/DIALOGS/exportGeometryDialog.h>
List of all members.
Constructor & Destructor Documentation
BALL::VIEW::ExportGeometryDialog::ExportGeometryDialog |
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QWidget * |
parent = NULL , |
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const char * |
name = "ExportGeometryDialog" | |
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virtual BALL::VIEW::ExportGeometryDialog::~ExportGeometryDialog |
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[virtual] |
Member Function Documentation
void BALL::VIEW::ExportGeometryDialog::accept |
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[slot] |
void BALL::VIEW::ExportGeometryDialog::browseFiles |
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[protected, slot] |
Opens the file decision dialog
void BALL::VIEW::ExportGeometryDialog::exec |
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[slot] |
Show and raise the dialog
bool BALL::VIEW::ExportGeometryDialog::export_stl |
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for information whether stl export was chosen
bool BALL::VIEW::ExportGeometryDialog::export_vrml |
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for information whether vrml export was chosen
QString BALL::VIEW::ExportGeometryDialog::getFilename |
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[inline] |
void BALL::VIEW::ExportGeometryDialog::protomode |
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[protected, slot] |
If unprintable files should be not checkable
void BALL::VIEW::ExportGeometryDialog::setFilename |
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QString |
filename |
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[inline] |
for transfer of continous filenumber from scene to dialog
bool BALL::VIEW::ExportGeometryDialog::split |
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for information whether representations have to be split into several files
void BALL::VIEW::ExportGeometryDialog::viewmode |
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[protected, slot] |
Normal mode without test on prototype-ability
Member Data Documentation
Makes it possible to use the filename changed by the browseFiles() method
for information which representations in scene have to be exported for the information which reps have to be restored for the basestate