BALL::VIEW::Point Class Reference
[Geometric Objects]

#include <BALL/VIEW/PRIMITIVES/point.h>

Inheritance diagram for BALL::VIEW::Point:
BALL::VIEW::GeometricObject BALL::VIEW::Vertex

List of all members.


Public Member Functions

Constructors
 Point ()
 Point (const Point &point)
Destructors


virtual ~Point ()
virtual void clear ()
Assignment methods


void set (const Point &point)
const Pointoperator= (const Point &point)
void swap (Point &point)
debuggers and diagnostics


virtual bool isValid () const
virtual void dump (std::ostream &s=std::cout, Size depth=0) const
virtual void getVertices (vector< Vector3 > &vertices) const

Detailed Description

Point class. An instance of Point represents an instance of the geometric representation "point". A point has the following properties.


Constructor & Destructor Documentation

BALL::VIEW::Point::Point (  ) 

Default Constructor. The properties of this point are set to:

  • color - to the color black
  • vertex - to the vector (0,0,0)
BALL::VIEW::Point::Point ( const Point point  ) 

Copy constructor

virtual BALL::VIEW::Point::~Point (  )  [virtual]

Destructor.


Member Function Documentation

virtual void BALL::VIEW::Point::clear (  )  [virtual]

Explicit default initialization. Calls GeometricObject::clear Calls Vertex::clear

Reimplemented from BALL::VIEW::Vertex.

virtual void BALL::VIEW::Point::dump ( std::ostream &  s = std::cout,
Size  depth = 0 
) const [virtual]

Internal value dump. Dump the current value of this point to the output ostream s with dumping depth depth. Calls GeometricObject::dump. Calls Vertex::dump.

Parameters:
s output stream where to output the value of this point
depth the dumping depth
See also:

GeometricObject::dump

Vertex::dump

Reimplemented from BALL::VIEW::Vertex.

virtual void BALL::VIEW::Point::getVertices ( vector< Vector3 > &  vertices  )  const [virtual]

Reimplemented from BALL::VIEW::GeometricObject.

virtual bool BALL::VIEW::Point::isValid (  )  const [virtual]

Internal state and consistency self-validation.

Reimplemented from BALL::VIEW::Vertex.

const Point& BALL::VIEW::Point::operator= ( const Point point  ) 

Assignment operator. Calls set.

void BALL::VIEW::Point::set ( const Point point  ) 

Assignment.

void BALL::VIEW::Point::swap ( Point point  ) 

Swapping of point's. Swap the value of this point with the point point.

Parameters:
point the point being swapped with this point