glRenderer.h File Reference

#include <BALL/VIEW/RENDERING/renderer.h>
#include <BALL/MATHS/quaternion.h>
#include <BALL/VIEW/DATATYPE/colorRGBA.h>
#include <BALL/VIEW/KERNEL/geometricObject.h>
#include <BALL/VIEW/KERNEL/stage.h>
#include <BALL/VIEW/RENDERING/glDisplayList.h>
#include <BALL/DATATYPE/regularData3D.h>
#include <BALL/VIEW/RENDERING/glRenderer.iC>

Go to the source code of this file.


Classes

class  BALL::VIEW::GLRenderer
class  BALL::VIEW::GLRenderer::WrongModes

Namespaces

namespace  BALL
namespace  BALL::VIEW

Defines

#define BALL_GLRENDERER_PICKING_NUMBER_OF_MAX_OBJECTS   1000000

Define Documentation

#define BALL_GLRENDERER_PICKING_NUMBER_OF_MAX_OBJECTS   1000000