#include <BALL/COMMON/global.h>
#include <iostream>
Go to the source code of this file.
Classes | |
struct | BALL::VIEW::ChannelFormat |
class | BALL::VIEW::PixelFormat |
Namespaces | |
namespace | BALL |
namespace | BALL::VIEW |
Defines | |
#define | _RTSG_FB_SETCH(i, v) |
Functions | |
std::ostream & | BALL::VIEW::operator<< (std::ostream &o, const PixelFormat &f) |
#define _RTSG_FB_SETCH | ( | i, | |||
v | ) |
this->channels[(i)] = v; \
if (v.id != ChannelFormat::NO_CHANNEL) \
++numChannels
Referenced by BALL::VIEW::PixelFormat::PixelFormat().