#include <BALL/QSAR/ringPerceptionProcessor.h>
Static Public Attributes | |
static const char * | ALGORITHM_NAME |
Option names.
const char* BALL::RingPerceptionProcessor::Option::ALGORITHM_NAME [static] |
The name of the algorithm which sould be used for the ring perception. At the moment this can be either Figueras algorithm or as default the Balducci/ Pearlman algorithm.