, including all inherited members.
createSpline() | BALL::CubicSpline1D | [private] |
CubicSpline1D() | BALL::CubicSpline1D | |
CubicSpline1D(const std::vector< float > &sample_positions, const std::vector< float > &sample_values, bool return_average=false, bool is_natural=true, float lower_derivative=0.0, float upper_derivative=0.0, int verbosity=VERBOSITY_LEVEL_DEBUG) | BALL::CubicSpline1D | |
CubicSpline1D(const std::vector< float > &sample_positions, const std::vector< float > &sample_values, float default_value, bool is_natural=true, float lower_derivative=0.0, float upper_derivative=0.0, int verbosity=VERBOSITY_LEVEL_DEBUG) | BALL::CubicSpline1D | |
CubicSpline1D(const std::vector< float > &sample_positions, const std::vector< float > &sample_values, float default_value, float lower_bound, float upper_bound, bool is_natural=true, float lower_derivative=0.0, float upper_derivative=0.0, int verbosity=VERBOSITY_LEVEL_DEBUG) | BALL::CubicSpline1D | |
CubicSpline1D(const std::vector< float > &sample_positions, const std::vector< float > &sample_values, float lower_bound, float upper_bound, bool return_average=false, float default_value=std::numeric_limits< float >::min(), bool is_natural=true, float lower_derivative=0.0, float upper_derivative=0.0, int verbosity=VERBOSITY_LEVEL_DEBUG) | BALL::CubicSpline1D | |
CubicSpline1D(const CubicSpline1D &cs1D) | BALL::CubicSpline1D | |
curvature_ | BALL::CubicSpline1D | [private] |
default_value_ | BALL::CubicSpline1D | [private] |
getCurvature() const | BALL::CubicSpline1D | [inline] |
getDefaultValue() const | BALL::CubicSpline1D | [inline] |
getLowerBound() const | BALL::CubicSpline1D | [inline] |
getLowerDerivative() const | BALL::CubicSpline1D | [inline] |
getPositions() const | BALL::CubicSpline1D | [inline] |
getUpperBound() const | BALL::CubicSpline1D | [inline] |
getUpperDerivative() const | BALL::CubicSpline1D | [inline] |
getValues() const | BALL::CubicSpline1D | [inline] |
getVerbosity() const | BALL::CubicSpline1D | [inline] |
is_natural_ | BALL::CubicSpline1D | [private] |
isNatural() const | BALL::CubicSpline1D | [inline] |
lower_bound_ | BALL::CubicSpline1D | [private] |
lower_derivative_ | BALL::CubicSpline1D | [private] |
makeNatural(bool recompute=true) | BALL::CubicSpline1D | |
operator()(float x) | BALL::CubicSpline1D | |
return_average_ | BALL::CubicSpline1D | [private] |
sample_positions_ | BALL::CubicSpline1D | [private] |
sample_values_ | BALL::CubicSpline1D | [private] |
setBoudaryDerivatives(float lower_derivative, float upper_derivative, bool recompute=true) | BALL::CubicSpline1D | |
setCurvature(std::vector< float > curvature) | BALL::CubicSpline1D | |
setDefaultValue(float value) | BALL::CubicSpline1D | [inline] |
setLowerBound(float lb) | BALL::CubicSpline1D | [inline] |
setLowerDerivative(float derivative, bool recompute=true) | BALL::CubicSpline1D | |
setPositions(std::vector< float > positions, bool recompute=true) | BALL::CubicSpline1D | |
setUpperBound(float ub) | BALL::CubicSpline1D | [inline] |
setUpperDerivative(float derivative, bool recompute=true) | BALL::CubicSpline1D | |
setValues(std::vector< float > values, bool recompute=true) | BALL::CubicSpline1D | |
setVerbosity(int verbosity) | BALL::CubicSpline1D | [inline] |
upper_bound_ | BALL::CubicSpline1D | [private] |
upper_derivative_ | BALL::CubicSpline1D | [private] |
verbosity_ | BALL::CubicSpline1D | [private] |
VERBOSITY_LEVEL_CRITICAL | BALL::CubicSpline1D | [static] |
VERBOSITY_LEVEL_DEBUG | BALL::CubicSpline1D | [static] |
~CubicSpline1D() | BALL::CubicSpline1D | [virtual] |