#include <BALL/FORMAT/GAMESSDatFile.h>
Classes | |
class | block |
struct | State |
Public Member Functions | |
Constructors and Destructors | |
GAMESSDatFile () | |
GAMESSDatFile (const String &filename, File::OpenMode open_mode=std::ios::in) | |
virtual | ~GAMESSDatFile () |
Assignment. | |
const GAMESSDatFile & | operator= (const GAMESSDatFile &rhs) |
Reading and Writing of Kernel Datastructures | |
virtual bool | write (const Molecule &molecule) |
virtual bool | write (const System &molecule) |
virtual Molecule * | read () |
virtual bool | read (System &system) |
Accessors | |
void | newMolecule () |
void | setMoleculeName (char *name) |
void | insertAtom (char *element, float charge, float x, float y, float z) |
void | insertBond (Index a1, Index a2) |
void | inBlock (const char *blockname) |
void | insertBlockedData (const char *key, const char *value) |
void | insertBlockedData (const String &key, const String &value) |
String & | getBlockedData (const String &block, const String &key) |
const String & | getBlockedData (const String &block, const String &key) const |
void | clearParameters () |
Static Public Attributes | |
static State | state |
Protected Member Functions | |
virtual void | initRead_ () |
Protected Attributes | |
Molecule * | molecule_ |
String | current_block_ |
StringHashMap< block > | blocks_ |
String | symmetry_group_ |
GAMESSDat file class. This class enables BALL to read and write input and output .dat files for the GAMESS quantum chemistry application.
Definition at line 23 of file GAMESSDatFile.h.
BALL::GAMESSDatFile::GAMESSDatFile | ( | ) |
Default constructor
BALL::GAMESSDatFile::GAMESSDatFile | ( | const String & | filename, | |
File::OpenMode | open_mode = std::ios::in | |||
) |
Detailed constructor
Exception::FileNotFound | if the file could not be opened |
virtual BALL::GAMESSDatFile::~GAMESSDatFile | ( | ) | [virtual] |
Destructor
void BALL::GAMESSDatFile::clearParameters | ( | ) |
const String& BALL::GAMESSDatFile::getBlockedData | ( | const String & | block, | |
const String & | key | |||
) | const |
void BALL::GAMESSDatFile::inBlock | ( | const char * | blockname | ) |
virtual void BALL::GAMESSDatFile::initRead_ | ( | ) | [protected, virtual] |
Initialize internals for read. This method is called by the default implementation of read(System& system) . Its purpose is the initialization of internal members holding, for example, header information from the file. The default implementation provided is empty.
Reimplemented from BALL::GenericMolFile.
void BALL::GAMESSDatFile::insertBlockedData | ( | const char * | key, | |
const char * | value | |||
) |
void BALL::GAMESSDatFile::newMolecule | ( | ) |
const GAMESSDatFile& BALL::GAMESSDatFile::operator= | ( | const GAMESSDatFile & | rhs | ) |
Assignment operator. Create a new object pointing to the same filename.
Exception::FileNotFound | if the file could not be opened |
Read a System from the GAMESSDatFile. If the GAMESS .dat - file contains additional lines apart from the molecule itself, they are stored in this class.
Exception::ParseError | if a syntax error was encountered |
Reimplemented from BALL::GenericMolFile.
virtual Molecule* BALL::GAMESSDatFile::read | ( | ) | [virtual] |
Read a Molecule from the GAMESSDatFile. If the GAMESS .dat - file contains additional lines apart from the molecule itself, they are stored in this class.
Exception::ParseError | if a syntax error was encountered |
Reimplemented from BALL::GenericMolFile.
void BALL::GAMESSDatFile::setMoleculeName | ( | char * | name | ) |
Write a system to a GAMESSDatFile. If additional GAMESS - keywords are stored in this class, they will be written as well.
File::CannotWrite | if writing to the file failed |
Reimplemented from BALL::GenericMolFile.
Write a molecule to a GAMESSDatFile. If additional GAMESS - keywords are stored in this class, they will be written as well.
File::CannotWrite | if writing to the file failed |
Reimplemented from BALL::GenericMolFile.
StringHashMap<block> BALL::GAMESSDatFile::blocks_ [protected] |
Definition at line 143 of file GAMESSDatFile.h.
String BALL::GAMESSDatFile::current_block_ [protected] |
Definition at line 142 of file GAMESSDatFile.h.
Molecule* BALL::GAMESSDatFile::molecule_ [protected] |
Definition at line 140 of file GAMESSDatFile.h.
State BALL::GAMESSDatFile::state [static] |
Definition at line 135 of file GAMESSDatFile.h.
String BALL::GAMESSDatFile::symmetry_group_ [protected] |
Definition at line 144 of file GAMESSDatFile.h.