BALL  1.4.2
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Public Member Functions | Protected Attributes | List of all members
BALL::VIEW::GLOffscreenTarget Class Reference

#include <BALL/VIEW/RENDERING/glOffscreenTarget.h>

Inheritance diagram for BALL::VIEW::GLOffscreenTarget:
BALL::VIEW::RenderWindow< taPixelDatatype > QPaintDevice BALL::VIEW::RenderTarget

Public Member Functions

 GLOffscreenTarget (GLRenderWindow *share_from, const String &filename)
 
virtual void prepareRendering ()
 
virtual void prepareUpscaling (Size final_width, Size final_height)
 
virtual bool resize (const unsigned int width, const unsigned int height)
 
virtual void refresh ()
 
void tryUsePixelBuffer (bool use_pbo=true)
 
QImage getImage ()
 
void updateImageTile (Size x_lower, Size y_lower, Size x_upper, Size y_upper)
 
virtual QPaintEngine * paintEngine () const
 
virtual int metric (PaintDeviceMetric metric) const
 
- Public Member Functions inherited from BALL::VIEW::RenderWindow< taPixelDatatype >
 RenderWindow ()
 
virtual ~RenderWindow ()
 
virtual bool init ()
 
virtual FrameBufferPtr getBuffer () throw (BALL::Exception::NoBufferAvailable)
 
virtual FrameBufferFormat getFormat () const
 
virtual void releaseBuffer (FrameBufferPtr buffer)
 
- Public Member Functions inherited from BALL::VIEW::RenderTarget
virtual ~RenderTarget ()
 

Protected Attributes

String filename_
 
GLRenderWindowshare_from_
 
boost::shared_ptr< QGLPixelBuffer > pixel_buffer_
 
bool use_pixel_buffer_
 
QImage current_image_
 
- Protected Attributes inherited from BALL::VIEW::RenderWindow< taPixelDatatype >
t_PixelPtr m_pixels
 
FrameBufferPtr m_framebuffer
 
FrameBufferFormat m_fmt
 
const PixelFormat m_pfm
 
bool m_bufferLocked
 
const unsigned int m_minimalWidth
 
const unsigned int m_minimalHeight
 

Detailed Description

Model of the RenderWindow which uses OpenGL to render its buffer into a file.

The class will try to use a pixel buffer target if this is available. If the OpenGL driver has no support for PixelBufferObjects, we try to render into a window on screen instead.

Definition at line 36 of file glOffscreenTarget.h.

Constructor & Destructor Documentation

BALL::VIEW::GLOffscreenTarget::GLOffscreenTarget ( GLRenderWindow share_from,
const String filename 
)

Create a new GLOffscreenTarget with context shared from an existing GLRenderWindow.

Member Function Documentation

QImage BALL::VIEW::GLOffscreenTarget::getImage ( )
virtual int BALL::VIEW::GLOffscreenTarget::metric ( PaintDeviceMetric  metric) const
virtual
virtual QPaintEngine* BALL::VIEW::GLOffscreenTarget::paintEngine ( ) const
virtual
virtual void BALL::VIEW::GLOffscreenTarget::prepareRendering ( )
virtual
virtual void BALL::VIEW::GLOffscreenTarget::prepareUpscaling ( Size  final_width,
Size  final_height 
)
virtual
virtual void BALL::VIEW::GLOffscreenTarget::refresh ( )
virtual

Request that the image is actually displayed on the screen or other device the window encapsulated. You should implement this method in subclass. This is different from RenderTarget releaseBuffer. ReleaseBuffer only informs the window that a buffer is ready, but does not imply the buffer is actually displayed somewhere. This is done by refresh. On the other hand, refresh called inbetween getBuffer and releaseBuffer has no effect.

Reimplemented from BALL::VIEW::RenderWindow< taPixelDatatype >.

virtual bool BALL::VIEW::GLOffscreenTarget::resize ( const unsigned int  width,
const unsigned int  height 
)
virtual

Request new window size. Returns false if such a size cannot be supplied This call must be made before the window buffer is handed out to be rendered. This precondition is being checked automatically, see getBuffer

Reimplemented from BALL::VIEW::RenderWindow< taPixelDatatype >.

void BALL::VIEW::GLOffscreenTarget::tryUsePixelBuffer ( bool  use_pbo = true)
void BALL::VIEW::GLOffscreenTarget::updateImageTile ( Size  x_lower,
Size  y_lower,
Size  x_upper,
Size  y_upper 
)

Member Data Documentation

QImage BALL::VIEW::GLOffscreenTarget::current_image_
protected

Definition at line 68 of file glOffscreenTarget.h.

String BALL::VIEW::GLOffscreenTarget::filename_
protected

Definition at line 60 of file glOffscreenTarget.h.

boost::shared_ptr<QGLPixelBuffer> BALL::VIEW::GLOffscreenTarget::pixel_buffer_
protected

Definition at line 64 of file glOffscreenTarget.h.

GLRenderWindow* BALL::VIEW::GLOffscreenTarget::share_from_
protected

Definition at line 62 of file glOffscreenTarget.h.

bool BALL::VIEW::GLOffscreenTarget::use_pixel_buffer_
protected

Definition at line 66 of file glOffscreenTarget.h.