BALL  1.4.2
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Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
BALL::Peptides::PeptideBuilder Class Reference

#include <BALL/STRUCTURE/peptideBuilder.h>

Inheritance diagram for BALL::Peptides::PeptideBuilder:
BALL::VIEW::PeptideDialog

Public Member Functions

 PeptideBuilder ()
 
 PeptideBuilder (const std::vector< AminoAcidDescriptor > &sequence)
 
 PeptideBuilder (const String &sequence, const Angle &phi=Angle(-47., false), const Angle &psi=Angle(-58., false), const Angle &omega=Angle(180., false))
 
 PeptideBuilder (const PeptideBuilder &pc)
 
virtual ~PeptideBuilder ()
 
void addAminoAcid (const String &type, const Angle &phi=Angle(-47., false), const Angle &psi=Angle(-58., false), const Angle &omega=Angle(180., false))
 
void addAminoAcid (const AminoAcidDescriptor &aad)
 
void setChainName (const String &name)
 
const StringgetChainName () const
 
void setProteinName (const String &name)
 
const StringgetProteinName () const
 
Proteinconstruct ()
 
void setFragmentDB (const FragmentDB *db)
 
const FragmentDBgetFragmentDB () const
 

Protected Member Functions

ResiduecreateResidue_ (const String &type, const int id)
 
void insert_ (Residue &resnew, Residue &resold)
 
void transform_ (const Angle &phi, const Angle &psi, Residue &resold, Residue &resnew)
 
void peptide_ (Residue &resold, Residue &resnew)
 
void setOmega_ (Residue &resold, Residue &residue, const Angle &omega)
 
PDBAtomgetAtomByName_ (Residue &res, const String &name)
 

Protected Attributes

std::vector< AminoAcidDescriptorsequence_
 
String chainname_
 
String proteinname_
 
bool is_proline_
 The proline flag. More...
 
FragmentDBfragment_db_
 

Detailed Description

Build a Peptide from a sequence and the corresponing angles. Dont forget to call setFragmentDB() before using this class.

Definition at line 92 of file peptideBuilder.h.

Constructor & Destructor Documentation

BALL::Peptides::PeptideBuilder::PeptideBuilder ( )

Default constructor.

BALL::Peptides::PeptideBuilder::PeptideBuilder ( const std::vector< AminoAcidDescriptor > &  sequence)

Detailed constructor. This constructor takes a vector of AminoAcidDescriptors and prepares everything for the construction process.

BALL::Peptides::PeptideBuilder::PeptideBuilder ( const String sequence,
const Angle phi = Angle(-47., false),
const Angle psi = Angle(-58., false),
const Angle omega = Angle(180., false) 
)

Construct a peptide from a one-letter code sequence.

BALL::Peptides::PeptideBuilder::PeptideBuilder ( const PeptideBuilder pc)

copy constructor

virtual BALL::Peptides::PeptideBuilder::~PeptideBuilder ( )
virtual

Destructor.

Member Function Documentation

void BALL::Peptides::PeptideBuilder::addAminoAcid ( const String type,
const Angle phi = Angle(-47., false),
const Angle psi = Angle(-58., false),
const Angle omega = Angle(180., false) 
)

Adds another amino acid to the sequence.

void BALL::Peptides::PeptideBuilder::addAminoAcid ( const AminoAcidDescriptor aad)

Adds another amino acid to the sequence.

Protein* BALL::Peptides::PeptideBuilder::construct ( )

Constructs the peptide and returns it.

Residue* BALL::Peptides::PeptideBuilder::createResidue_ ( const String type,
const int  id 
)
protected

some helper functions for the construction of the residue; for internal use only omega is not yet implemented

PDBAtom* BALL::Peptides::PeptideBuilder::getAtomByName_ ( Residue res,
const String name 
)
protected
const String& BALL::Peptides::PeptideBuilder::getChainName ( ) const

Returns the name of the chain.

const FragmentDB* BALL::Peptides::PeptideBuilder::getFragmentDB ( ) const
const String& BALL::Peptides::PeptideBuilder::getProteinName ( ) const

Returns the name of the protein.

void BALL::Peptides::PeptideBuilder::insert_ ( Residue resnew,
Residue resold 
)
protected
void BALL::Peptides::PeptideBuilder::peptide_ ( Residue resold,
Residue resnew 
)
protected
void BALL::Peptides::PeptideBuilder::setChainName ( const String name)

Sets the name of the chain.

void BALL::Peptides::PeptideBuilder::setFragmentDB ( const FragmentDB db)
void BALL::Peptides::PeptideBuilder::setOmega_ ( Residue resold,
Residue residue,
const Angle omega 
)
protected
void BALL::Peptides::PeptideBuilder::setProteinName ( const String name)

Sets the name of the protein.

void BALL::Peptides::PeptideBuilder::transform_ ( const Angle phi,
const Angle psi,
Residue resold,
Residue resnew 
)
protected

Member Data Documentation

String BALL::Peptides::PeptideBuilder::chainname_
protected

Definition at line 159 of file peptideBuilder.h.

FragmentDB* BALL::Peptides::PeptideBuilder::fragment_db_
protected

Definition at line 164 of file peptideBuilder.h.

bool BALL::Peptides::PeptideBuilder::is_proline_
protected

The proline flag.

Definition at line 163 of file peptideBuilder.h.

String BALL::Peptides::PeptideBuilder::proteinname_
protected

Definition at line 160 of file peptideBuilder.h.

std::vector<AminoAcidDescriptor> BALL::Peptides::PeptideBuilder::sequence_
protected

Definition at line 158 of file peptideBuilder.h.