BALL
1.4.2
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BALL
SnapShotManager
BALL::SnapShotManager Member List
This is the complete list of members for
BALL::SnapShotManager
, including all inherited members.
applyFirstSnapShot
()
BALL::SnapShotManager
virtual
applyLastSnapShot
()
BALL::SnapShotManager
virtual
applyNextSnapShot
()
BALL::SnapShotManager
virtual
applySnapShot
(Size number)
BALL::SnapShotManager
virtual
buffer_counter_
BALL::SnapShotManager
protected
calculateKineticEnergy_
()
BALL::SnapShotManager
protected
clear
()
BALL::SnapShotManager
virtual
clearBuffer
()
BALL::SnapShotManager
current_snapshot_
BALL::SnapShotManager
protected
flush_to_disk_frequency_
BALL::SnapShotManager
protected
flushToDisk
()
BALL::SnapShotManager
virtual
force_field_ptr_
BALL::SnapShotManager
protected
getCurrentSnapshotNumber
() const
BALL::SnapShotManager
inline
getFlushToDiskFrequency
() const
BALL::SnapShotManager
getForceField
() const
BALL::SnapShotManager
getNumberOfSnapShotsInBuffer
()
BALL::SnapShotManager
inline
getSystem
() const
BALL::SnapShotManager
getTrajectoryFile
() const
BALL::SnapShotManager
isValid
() const
BALL::SnapShotManager
virtual
operator=
(const SnapShotManager &manager)
BALL::SnapShotManager
options
BALL::SnapShotManager
readFromFile
()
BALL::SnapShotManager
setFlushToDiskFrequency
(Size number)
BALL::SnapShotManager
setForceField
(const ForceField *my_ff)
BALL::SnapShotManager
setSystem
(System *my_system)
BALL::SnapShotManager
setTrajectoryFile
(TrajectoryFile *my_file)
BALL::SnapShotManager
setup
(System *my_system, const ForceField *my_forcefield, TrajectoryFile *my_snapshot_file)
BALL::SnapShotManager
setup
(System *my_system, TrajectoryFile *my_snapshot_file)
BALL::SnapShotManager
setup
()
BALL::SnapShotManager
virtual
snapshot_buffer_
BALL::SnapShotManager
protected
SnapShotManager
()
BALL::SnapShotManager
SnapShotManager
(System *my_system, TrajectoryFile *my_snapshot_file=0)
BALL::SnapShotManager
SnapShotManager
(System *my_system, const ForceField *my_force_field, TrajectoryFile *my_snapshot_file)
BALL::SnapShotManager
SnapShotManager
(System *my_system, const ForceField *my_force_field, const Options &my_options, TrajectoryFile *file)
BALL::SnapShotManager
SnapShotManager
(const SnapShotManager &manager)
BALL::SnapShotManager
system_ptr_
BALL::SnapShotManager
protected
takeSnapShot
()
BALL::SnapShotManager
virtual
trajectory_file_ptr_
BALL::SnapShotManager
protected
~SnapShotManager
()
BALL::SnapShotManager
virtual
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