BALL
1.4.2
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#include <BALL/MOLMEC/MMFF94/MMFF94Torsion.h>
Classes | |
struct | Torsion |
see MMFFTOR.PAR More... | |
Public Member Functions | |
Constructors and Destructors | |
MMFF94Torsion () | |
MMFF94Torsion (ForceField &force_field) | |
MMFF94Torsion (const MMFF94Torsion &MMFF94_stretch) | |
virtual | ~MMFF94Torsion () |
Setup Methods | |
virtual bool | setup () throw (Exception::TooManyErrors) |
Accessors | |
virtual double | updateEnergy () |
virtual void | updateForces () |
Position | getTorsionType (const vector< Atom * > &atoms) const |
const vector< Torsion > & | getTorsions () const |
Public Member Functions inherited from BALL::ForceFieldComponent | |
ForceFieldComponent () | |
ForceFieldComponent (ForceField &force_field) | |
ForceFieldComponent (const ForceFieldComponent &force_field_component) | |
virtual | ~ForceFieldComponent () |
ForceField * | getForceField () const |
void | setForceField (ForceField &force_field) |
void | setName (const String &name) |
String | getName () const |
bool | isEnabled () const |
void | setEnabled (bool state) |
virtual double | getEnergy () const |
virtual void | update () throw (Exception::TooManyErrors) |
Protected Member Functions | |
void | AddDV3_ (Vector3 &f3, const TVector3< double > d3) |
double | getU_ (Position e) |
double | getV_ (Position e) |
bool | calculateHeuristic_ (const Atom &aj, const Atom &ak, double &v1, double &v2, double &v3) |
Protected Attributes | |
vector< Torsion > | torsions_ |
MMFF94TorsionParameters | parameters_ |
Protected Attributes inherited from BALL::ForceFieldComponent | |
ForceField * | force_field_ |
double | energy_ |
MMFF94 bond stretch component
Definition at line 27 of file MMFF94Torsion.h.
BALL::MMFF94Torsion::MMFF94Torsion | ( | ) |
Default constructor.
BALL::MMFF94Torsion::MMFF94Torsion | ( | ForceField & | force_field | ) |
Constructor.
BALL::MMFF94Torsion::MMFF94Torsion | ( | const MMFF94Torsion & | MMFF94_stretch | ) |
Copy constructor
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virtual |
Destructor.
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protected |
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inline |
Definition at line 106 of file MMFF94Torsion.h.
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virtual |
Setup method.
Reimplemented from BALL::ForceFieldComponent.
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virtual |
Calculates and returns the component's energy.
Reimplemented from BALL::ForceFieldComponent.
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virtual |
Calculates and returns the component's forces.
Reimplemented from BALL::ForceFieldComponent.
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protected |
Definition at line 120 of file MMFF94Torsion.h.
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protected |
Definition at line 119 of file MMFF94Torsion.h.