BALL  1.4.2
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BALL::VIEW::Camera Member List

This is the complete list of members for BALL::VIEW::Camera, including all inherited members.

calculateVectors_()BALL::VIEW::Cameraprotected
Camera()BALL::VIEW::Camera
Camera(const Camera &camera)BALL::VIEW::Camera
Camera(const Vector3 &view_point, const Vector3 &look_at, const Vector3 &look_up_vector, const ProjectionMode &mode=PERSPECTIVE)BALL::VIEW::Camera
clear()BALL::VIEW::Camerainlinevirtual
dump(std::ostream &s=std::cout, Size depth=0) const BALL::VIEW::Cameravirtual
getDistance() const BALL::VIEW::Camerainline
getLookAtPosition() const BALL::VIEW::Camerainline
getLookUpVector() const BALL::VIEW::Camerainline
getProjectionMode() const BALL::VIEW::Camerainline
getRightVector() const BALL::VIEW::Camerainline
getViewPoint() const BALL::VIEW::Camerainline
getViewVector() const BALL::VIEW::Camerainline
look_at_BALL::VIEW::Cameraprotected
look_up_vector_BALL::VIEW::Cameraprotected
moveForward(float translation)BALL::VIEW::Camerainline
moveRight(float translation)BALL::VIEW::Camerainline
moveUp(float translation)BALL::VIEW::Camerainline
operator<(const Camera &camera) const BALL::VIEW::Camera
operator=(const Camera &camera)BALL::VIEW::Camera
operator==(const Camera &camera) const BALL::VIEW::Camera
ORTHOGRAPHIC enum valueBALL::VIEW::Camera
PERSPECTIVE enum valueBALL::VIEW::Camera
projection_mode_BALL::VIEW::Cameraprotected
ProjectionMode enum nameBALL::VIEW::Camera
readFromString(const String &data)BALL::VIEW::Camera
right_vector_BALL::VIEW::Cameraprotected
rotate(const Quaternion &q, const Vector3 &origin)BALL::VIEW::Camera
rotate(const Matrix4x4 &mat, const Vector3 &origin)BALL::VIEW::Camera
setLookAtPosition(const Vector3 &look_at)BALL::VIEW::Camerainline
setLookUpVector(const Vector3 &look_up_vector)BALL::VIEW::Camerainline
setProjectionMode(ProjectionMode const &mode)BALL::VIEW::Camerainline
setViewPoint(const Vector3 &view_point)BALL::VIEW::Camerainline
toString() const BALL::VIEW::Camera
translate(const Vector3 &v)BALL::VIEW::Camerainline
view_point_BALL::VIEW::Cameraprotected
view_vector_BALL::VIEW::Cameraprotected
~Camera()BALL::VIEW::Camerainlinevirtual