BALL
1.4.2
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Public Member Functions | |
Sphere_ () | |
Default constructor. More... | |
bool | operator< (const Sphere_ &sp) const |
bool | operator== (const Sphere_ &sp) const |
Public Attributes | |
BALL::Vector3 | position |
float | radius |
Position | b_count |
float | probe_weight |
Position | layer |
int | id |
Position | a |
Position | b |
Position | c |
Position | d |
Static Public Attributes | |
static int | global_id |
This class implements a sphere each sphere belongs to a layer and possesses a radius, burial count and probe weight
Definition at line 158 of file bindingPocketProcessor.h.
BALL::BindingPocketProcessor::Sphere_::Sphere_ | ( | ) |
Default constructor.
smaller operator for sort, applying the probe weight
Definition at line 186 of file bindingPocketProcessor.h.
equality operator using a,b,c and d
Definition at line 196 of file bindingPocketProcessor.h.
Position BALL::BindingPocketProcessor::Sphere_::a |
Definition at line 192 of file bindingPocketProcessor.h.
Position BALL::BindingPocketProcessor::Sphere_::b |
Definition at line 192 of file bindingPocketProcessor.h.
Position BALL::BindingPocketProcessor::Sphere_::b_count |
burial count
Definition at line 174 of file bindingPocketProcessor.h.
Position BALL::BindingPocketProcessor::Sphere_::c |
Definition at line 192 of file bindingPocketProcessor.h.
Position BALL::BindingPocketProcessor::Sphere_::d |
Definition at line 192 of file bindingPocketProcessor.h.
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static |
Definition at line 191 of file bindingPocketProcessor.h.
int BALL::BindingPocketProcessor::Sphere_::id |
ids for identification
Definition at line 186 of file bindingPocketProcessor.h.
Position BALL::BindingPocketProcessor::Sphere_::layer |
layer, the sphere belongs to
Definition at line 182 of file bindingPocketProcessor.h.
BALL::Vector3 BALL::BindingPocketProcessor::Sphere_::position |
position vector
Definition at line 166 of file bindingPocketProcessor.h.
float BALL::BindingPocketProcessor::Sphere_::probe_weight |
probe weight
Definition at line 178 of file bindingPocketProcessor.h.
float BALL::BindingPocketProcessor::Sphere_::radius |
radius
Definition at line 170 of file bindingPocketProcessor.h.