#include <BALL/VIEW/DIALOGS/exportGeometryDialog.h>
Definition at line 21 of file exportGeometryDialog.h.
BALL::VIEW::ExportGeometryDialog::ExportGeometryDialog |
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QWidget * |
parent = NULL , |
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const char * |
name = "ExportGeometryDialog" |
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virtual BALL::VIEW::ExportGeometryDialog::~ExportGeometryDialog |
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virtual |
void BALL::VIEW::ExportGeometryDialog::accept |
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slot |
void BALL::VIEW::ExportGeometryDialog::browseFiles |
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protectedslot |
Opens the file decision dialog
void BALL::VIEW::ExportGeometryDialog::exec |
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slot |
Show and raise the dialog
bool BALL::VIEW::ExportGeometryDialog::export_stl |
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for information whether stl export was chosen
bool BALL::VIEW::ExportGeometryDialog::export_vrml |
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for information whether vrml export was chosen
QString BALL::VIEW::ExportGeometryDialog::getFilename |
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inline |
void BALL::VIEW::ExportGeometryDialog::protomode |
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protectedslot |
If unprintable files should be not checkable
void BALL::VIEW::ExportGeometryDialog::setFilename |
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QString |
filename | ) |
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inline |
bool BALL::VIEW::ExportGeometryDialog::split |
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for information whether representations have to be split into several files
void BALL::VIEW::ExportGeometryDialog::viewmode |
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protectedslot |
Normal mode without test on prototype-ability
bool BALL::VIEW::ExportGeometryDialog::basestats[100] |
bool BALL::VIEW::ExportGeometryDialog::reps[100] |
for information which representations in scene have to be exportedfor the information which reps have to be restored for the basestate
Definition at line 62 of file exportGeometryDialog.h.