BALL
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include
BALL
SCORING
FUNCTIONS
rescoring1D.h
Go to the documentation of this file.
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// ----------------------------------------------------
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// $Maintainer: Marcel Schumann $
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// $Authors: Marcel Schumann $
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// ----------------------------------------------------
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#ifndef BALL_SCORING_FUNCTIONS_RESCORING1D_H
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#define BALL_SCORING_FUNCTIONS_RESCORING1D_H
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#include <
BALL/SCORING/FUNCTIONS/rescoring.h
>
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namespace
BALL
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{
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class
BALL_EXPORT
Rescoring1D
:
public
Rescoring
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{
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public
:
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Rescoring1D
(
AtomContainer
& receptor,
AtomContainer
& reference_ligand,
Options
& options,
String
free_energy_label,
ScoringFunction
* sf);
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protected
:
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void
setup_();
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const
Protein
*
protein_
;
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void
generateScoreContributions_(vector<vector<double> >* matrix, vector<double>* v);
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};
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}
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#endif
BALL::String
Definition:
string.h:61
rescoring.h
BALL::ScoringFunction
Definition:
scoringFunction.h:28
BALL::Rescoring
Definition:
rescoring.h:17
BALL::AtomContainer
Definition:
atomContainer.h:29
BALL::Options
Definition:
options.h:46
BALL::Rescoring1D
Definition:
rescoring1D.h:13
BALL::Protein
Definition:
protein.h:28
BALL::Rescoring1D::protein_
const Protein * protein_
Definition:
rescoring1D.h:20
BALL_EXPORT
#define BALL_EXPORT
Definition:
COMMON/global.h:50
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