BALL
1.4.79
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#include <BALL/QSAR/ringPerceptionProcessor.h>
Static Public Attributes | |
static const char * | ALGORITHM_NAME |
Option names.
Definition at line 46 of file ringPerceptionProcessor.h.
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The name of the algorithm which sould be used for the ring perception. At the moment this can be either Figueras algorithm or as default the Balducci/ Pearlman algorithm.
Definition at line 55 of file ringPerceptionProcessor.h.