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BALL
1.4.79
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#include <BALL/VIEW/RENDERING/RENDERERS/cudaVolumeRenderer.h>
Public Member Functions | |
| virtual bool | init (const Scene &scene) throw (BALL::Exception::CUDAError) |
| virtual String | getRenderer () throw () |
| virtual void | formatUpdated () |
| virtual void | prepareBufferedRendering (const Stage &stage) |
| virtual void | renderToBufferImpl (FrameBufferPtr buffer) |
Public Member Functions inherited from BALL::VIEW::RaytracingRenderer | |
| virtual bool | supports (const PixelFormat &format) const |
| virtual Resolution | getSupportedResolution (const Resolution &min, const Resolution &max, const PixelFormat &format) const throw (BALL::Exception::FormatUnsupported) |
| virtual void | updateMaterialForRepresentation (Representation const *rep)=0 |
| virtual std::vector< float > | intersectRaysWithGeometry (const std::vector< Vector3 > &origins, const std::vector< Vector3 > &directions) |
Public Member Functions inherited from BALL::VIEW::BufferedRenderer | |
| BufferedRenderer () | |
| bool | setFrameBufferFormat (const FrameBufferFormat &format) |
| void | renderToBuffer (RenderTarget *renderTarget, const Stage &stage) |
| virtual void | setOffset (Size offset) |
| virtual void | setStride (Size stride) |
Public Member Functions inherited from BALL::VIEW::Renderer | |
| Renderer () | |
| Renderer (const Renderer &renderer) | |
| virtual | ~Renderer () |
| virtual void | clear () |
| virtual bool | init (Scene &scene) |
| virtual bool | init (const Stage &stage, float height, float width) |
| virtual void | setLights (bool reset_all=false) |
| Set the light sources according to the stage. More... | |
| virtual void | updateCamera (const Camera *camera=0) |
| virtual void | updateBackgroundColor () |
| Update the background color from the stage. More... | |
| virtual void | setupEnvironmentMap (const QImage &image) |
| Setup an environment map. More... | |
| virtual void | setupStereo (float eye_separation, float focal_length) |
| virtual void | useContinuousLoop (bool use_loop) |
| bool | isContinuous () |
| virtual bool | hasFPScounter () |
| virtual double | getFPS () |
| virtual bool | finish () |
| virtual Vector3 | mapViewportTo3D (Position x, Position y) |
| virtual Vector2 | map3DToViewport (const Vector3 &vec) |
| virtual void | pickObjects (Position x1, Position y1, Position x2, Position y2, std::list< GeometricObject * > &objects) |
| virtual void | getFrustum (float &near_f, float &far_f, float &left_f, float &right_f, float &top_f, float &bottom_f) |
| virtual bool | renderOneRepresentation (const Representation &representation) |
| virtual void | bufferRepresentation (const Representation &) |
| virtual void | removeRepresentation (const Representation &) |
| virtual const Stage & | getStage () const |
| virtual void | setStage (const Stage &stage) |
| bool | hasStage () const |
| Test if a Stage was assigned to the Renderer. More... | |
| virtual void | setSize (float width, float height) |
| Set the size of the display. More... | |
| virtual float | getWidth () const |
| virtual float | getHeight () const |
| virtual void | setPreviewMode (bool show_preview) |
| virtual void | showLightSources (bool show_light_sources) |
| virtual void | renderRuler () |
| virtual void | setStereoMode (StereoMode state) |
| virtual StereoMode | getStereoMode () const |
| virtual void | setStereoFrustumConversion (int width_factor, int height_factor) |
| bool | operator== (const Renderer &) const |
| virtual void | render_ (const GeometricObject *object) |
| Wrapper for the renderering of special GeometricObjects. More... | |
Additional Inherited Members | |
Public Types inherited from BALL::VIEW::Renderer | |
| enum | StereoMode { NO_STEREO = 0, ACTIVE_STEREO, DUAL_VIEW_STEREO, DUAL_VIEW_DIFFERENT_DISPLAY_STEREO, TOP_BOTTOM_STEREO, INTERLACED_STEREO } |
Protected Member Functions inherited from BALL::VIEW::RaytracingRenderer | |
| virtual bool | supports (const FrameBufferFormat &format) const |
Protected Member Functions inherited from BALL::VIEW::BufferedRenderer | |
| const FrameBufferFormat & | getFrameBufferFormat () const |
Protected Member Functions inherited from BALL::VIEW::Renderer | |
| virtual void | renderClippingPlane_ (const ClippingPlane &) |
| virtual void | renderLabel_ (const Label &) |
| virtual void | renderLine_ (const Line &) |
| Render a line. More... | |
| virtual void | renderMultiLine_ (const MultiLine &) |
| Render an illuminated line. More... | |
| virtual void | renderMesh_ (const Mesh &) |
| Render a surface mesh. More... | |
| virtual void | renderPoint_ (const Point &) |
| Render a single point. More... | |
| virtual void | renderBox_ (const Box &) |
| Render a box. More... | |
| virtual void | renderSimpleBox_ (const SimpleBox &) |
| Render a simple box (parallel to the axes) More... | |
| virtual void | renderSphere_ (const Sphere &) |
| Render a sphere. More... | |
| virtual void | renderDisc_ (const Disc &) |
| Render a disc. More... | |
| virtual void | renderTube_ (const Tube &) |
| Render a tube. More... | |
| virtual void | renderTwoColoredLine_ (const TwoColoredLine &) |
| Render a line with two colors. More... | |
| virtual void | renderTwoColoredTube_ (const TwoColoredTube &) |
| Render a tube with two colors. More... | |
| virtual void | renderGridVisualisation_ (const GridVisualisation &) |
| Render a grid. More... | |
| virtual void | renderQuadMesh_ (const QuadMesh &) |
| Render a quad mesh. More... | |
Protected Attributes inherited from BALL::VIEW::BufferedRenderer | |
| Size | offset_ |
| Size | stride_ |
Protected Attributes inherited from BALL::VIEW::Renderer | |
| Scene * | scene_ |
| const Stage * | stage_ |
| float | width_ |
| float | height_ |
| bool | show_preview_ |
| float | volume_width_ |
| bool | show_light_sources_ |
| Camera | camera_ |
| Vector3 | camera_offset_ |
| bool | use_continuous_loop_ |
| Size | stereo_frustum_conversion_width_ |
| Size | stereo_frustum_conversion_height_ |
| StereoMode | stereo_ |
Definition at line 16 of file cudaVolumeRenderer.h.
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inlinevirtual |
This is called once the FrameBufferFormat has been set so the renderer can perform any initialization steps that are needed.
Implements BALL::VIEW::BufferedRenderer.
Definition at line 45 of file cudaVolumeRenderer.h.
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Implements BALL::VIEW::RaytracingRenderer.
Definition at line 39 of file cudaVolumeRenderer.h.
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Definition at line 22 of file cudaVolumeRenderer.h.
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inlinevirtual |
Prepare for the rendering, taking into account settings in Stage, eg. Camera, Lights, Background colors, etc.
Implements BALL::VIEW::BufferedRenderer.
Definition at line 50 of file cudaVolumeRenderer.h.
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inlinevirtual |
Render to the frame buffer.
Implements BALL::VIEW::BufferedRenderer.
Definition at line 55 of file cudaVolumeRenderer.h.
1.8.7