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Classes | Protected Member Functions | Protected Attributes | List of all members
BALL::FragmentDB::BuildBondsProcessor Class Reference

#include <BALL/STRUCTURE/fragmentDB.h>

Inheritance diagram for BALL::FragmentDB::BuildBondsProcessor:
BALL::UnaryProcessor< Fragment > BALL::UnaryFunctor< Fragment, Processor::Result >

Classes

struct  Connection
 

Public Types

Type definitions
typedef std::list< ConnectionConnectionList
 
- Public Types inherited from BALL::UnaryFunctor< Fragment, Processor::Result >
typedef Processor::Result result_type
 
typedef Fragment argument_type
 
typedef Fragmentargument_reference
 
typedef const Fragmentconst_argument_reference
 
typedef Fragmentargument_pointer
 
typedef const Fragmentconst_argument_pointer
 

Public Member Functions

Constructors and Destructors
 BuildBondsProcessor ()
 
 BuildBondsProcessor (const FragmentDB &db)
 
virtual ~BuildBondsProcessor ()
 
Processor-related methods
virtual bool finish ()
 
virtual bool start ()
 
virtual Processor::Result operator() (Fragment &fragment)
 
Accessors
Size getNumberOfBondsBuilt ()
 Return the number of bonds built during the last application. More...
 
void setFragmentDB (const FragmentDB &fragment_db)
 Set the fragment database. More...
 
Bond building methods
Size buildFragmentBonds (Fragment &fragment) const
 
Size buildFragmentBonds (Fragment &fragment, const Fragment &tplate) const
 
Size buildInterFragmentBonds (Fragment &first, Fragment &second) const
 
- Public Member Functions inherited from BALL::UnaryProcessor< Fragment >
 UnaryProcessor ()
 
 UnaryProcessor (const UnaryProcessor &)
 
virtual ~UnaryProcessor ()
 

Protected Member Functions

void storeConnections_ (Fragment &fragment)
 
bool buildConnection_ (Connection &con1, Connection &con2)
 

Protected Attributes

FragmentDBfragment_db_
 
std::list< Fragment * > fragment_list_
 
Size bonds_built_
 
ConnectionList connections_
 

Detailed Description

Bond creation processor

Definition at line 338 of file fragmentDB.h.

Member Typedef Documentation

Definition at line 359 of file fragmentDB.h.

Constructor & Destructor Documentation

BALL::FragmentDB::BuildBondsProcessor::BuildBondsProcessor ( )
BALL::FragmentDB::BuildBondsProcessor::BuildBondsProcessor ( const FragmentDB db)
virtual BALL::FragmentDB::BuildBondsProcessor::~BuildBondsProcessor ( )
virtual

Member Function Documentation

bool BALL::FragmentDB::BuildBondsProcessor::buildConnection_ ( Connection con1,
Connection con2 
)
protected

Build a connection between two atoms, if possible

Exceptions
Exception::TooManyBondsif an atom would be assigned too many bonds
Size BALL::FragmentDB::BuildBondsProcessor::buildFragmentBonds ( Fragment fragment) const

Build all bonds in a fragment. This method builds all bonds that are contained in the template.

Returns
the number of bonds built
Size BALL::FragmentDB::BuildBondsProcessor::buildFragmentBonds ( Fragment fragment,
const Fragment tplate 
) const

Build all bonds in a fragment according to a manually supplied template. This method builds all bonds that are contained in manually provided template.

Returns
the number of bonds built
Exceptions
Exception::TooManyBondsif an atom would be assigned too many bonds
Size BALL::FragmentDB::BuildBondsProcessor::buildInterFragmentBonds ( Fragment first,
Fragment second 
) const

Build all possible bonds between two fragments. This method builds all bonds that are allowed by the Connections entries in a resource database.

Returns
the number of bonds built
Exceptions
Exception::TooManyBondsif an atom would be assigned too many bonds
virtual bool BALL::FragmentDB::BuildBondsProcessor::finish ( )
virtual

finish method

Reimplemented from BALL::UnaryProcessor< Fragment >.

Size BALL::FragmentDB::BuildBondsProcessor::getNumberOfBondsBuilt ( )

Return the number of bonds built during the last application.

virtual Processor::Result BALL::FragmentDB::BuildBondsProcessor::operator() ( Fragment )
virtual

operator ()

Reimplemented from BALL::UnaryProcessor< Fragment >.

void BALL::FragmentDB::BuildBondsProcessor::setFragmentDB ( const FragmentDB fragment_db)

Set the fragment database.

virtual bool BALL::FragmentDB::BuildBondsProcessor::start ( )
virtual

start method

Reimplemented from BALL::UnaryProcessor< Fragment >.

void BALL::FragmentDB::BuildBondsProcessor::storeConnections_ ( Fragment fragment)
protected

Store connections for a fragment. This method extracts all possible connections for a given fragment and stores them in a list of possible connections. finish will then check that list for possible inter-residue bonds.

Member Data Documentation

Size BALL::FragmentDB::BuildBondsProcessor::bonds_built_
protected

Definition at line 462 of file fragmentDB.h.

ConnectionList BALL::FragmentDB::BuildBondsProcessor::connections_
protected

Definition at line 466 of file fragmentDB.h.

FragmentDB* BALL::FragmentDB::BuildBondsProcessor::fragment_db_
protected

A pointer to the fragment database

Definition at line 449 of file fragmentDB.h.

std::list<Fragment*> BALL::FragmentDB::BuildBondsProcessor::fragment_list_
protected

A list of all fragments. This list is constructed incrementally by the operator () and is used by finish() to create the inter-fragment bonds

Definition at line 455 of file fragmentDB.h.