#include <geometricTransformations.h>
Inheritance diagram for TransformationProcessor:

Public Member Functions | |
| TransformationProcessor () | |
| Default constructor. | |
| TransformationProcessor (const Matrix4x4 &transformation) | |
| Constructor. | |
| void | setTransformation (const Matrix4x4 &transformation) |
| Sets a new transformation. | |
| const Matrix4x4 & | getTransformation () const |
| Returns the transformation vector. | |
| virtual Processor::Result | operator() (Atom &atom) |
| Applicator method. | |
Protected Attributes | |
| Matrix4x4 | transformation_ |
This applicator executes a transformation on each atom of a given Composite object. The transformation may be given in the constructor, or by calling setTransformation. Applying the applicator to a given Composite object will multiply the coordinates of each Atom object (or objects derived from Atom) with the given transformation matrix.
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Default constructor. The transformation applicator is initialized and the transformation is set to identity: \[ ( {array}{cccc} 1 & 0 & 0 & 0
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Constructor. Creates a new instance of a TransformationProcessor and sets the transformation matrix.
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Returns the transformation vector.
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Sets a new transformation.
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