Classes | |
class | AssignShiftProcessor |
Set a property called chemical_shift. More... | |
class | CreateSpectrumProcessor |
Processor creates peaklist_. More... | |
class | Experiment< PeakListType > |
Class describing a certain type of NMR experiment. More... | |
class | SimpleExperiment1D |
Simple 1D NMR experiment class. More... | |
class | Peak< PositionType > |
Generic Peak Class. More... | |
class | PeakList< PT > |
A generic peak list for spectra of arbitrary dimension. More... | |
class | Spectrum< DataT, PeakT, PositionT > |
A generic NMR spectrum class. More... | |
Convenience typedefs | |
typedef Experiment< PeakList1D > | Experiment1D |
1D NMR experiment | |
typedef Experiment< PeakList3D > | Experiment3D |
3D NMR experiment | |
Convenience typedefs | |
typedef Peak< float > | Peak1D |
typedef Peak< Vector2 > | Peak2D |
typedef Peak< Vector3 > | Peak3D |
Standard typedefs | |
typedef PeakList< Peak< float > > | PeakList1D |
1D peak list | |
typedef PeakList< Peak< Vector2 > > | PeakList2D |
2D peak list | |
typedef PeakList< Peak< Vector3 > > | PeakList3D |
3D peak list | |
[NOHEADER] | |
typedef Spectrum< RegularData1D, Peak1D > | Spectrum1D |
One-dimensional spectrum. | |
typedef Spectrum< RegularData1D, Peak2D > | Spectrum2D |
Two-dimensional spectrum. | |
typedef Spectrum< RegularData1D, Peak3D > | Spectrum3D |
Three-dimensional spectrum. | |
Functions | |
BALL_EXPORT const RegularData1D & | operator<< (RegularData1D &data, const PeakList1D &peak_list) throw () |
Create a simulated spectrum from a peak list. |
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One-dimensional spectrum.
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Create a simulated spectrum from a peak list. Using this operator, a peak list is converted to a gridded representation of the spectrum. The spectrum synthesis is based upon the assumption of a Lorentzian line shape. Peak width, position, and height are taken from each individual peak of the peak list. Each point in the RegularData1D array is assigned the sum of all Lorentzians centered at the peak positions:
where is the shift coordinate and each peak is defined by its position , intensity , and width . |