BALL::TPlane3< T > Class Template Reference
[Plane in three-dimensional space.]

#include <BALL/MATHS/plane3.h>

List of all members.


Public Member Functions

Constructors and Destructors
 TPlane3 ()
 TPlane3 (const TPlane3 &plane)
 TPlane3 (const TVector3< T > &point, const TVector3< T > &normal)
 TPlane3 (const TVector3< T > &a, const TVector3< T > &b, const TVector3< T > &c)
 TPlane3 (const T &a, const T &b, const T &c, const T &d) throw (Exception::DivisionByZero)
virtual ~TPlane3 ()
virtual void clear ()
Assignment
void swap (TPlane3 &plane)
void set (const TPlane3 &plane)
void set (const TVector3< T > &point, const TVector3< T > &normal)
void set (const TVector3< T > &a, const TVector3< T > &b, const TVector3< T > &c)
TPlane3operator= (const TPlane3 &plane)
void get (TPlane3 &plane) const
void get (TVector3< T > &point, TVector3< T > &normal) const
Accessors
void normalize () throw (Exception::DivisionByZero)
void hessify ()
Predicates
bool operator== (const TPlane3 &plane) const
bool operator!= (const TPlane3 &plane) const
bool has (const TVector3< T > &point) const
bool has (const TLine3< T > &line) const
Debugging and Diagnostics
bool isValid () const
void dump (std::ostream &s=std::cout, Size depth=0) const

Public Attributes

Attributes
TVector3< T > p
TVector3< T > n

Detailed Description

template<typename T>
class BALL::TPlane3< T >

Threedimensional plane. A plane is defined by a point and its normal.


Constructor & Destructor Documentation

template<typename T>
BALL::TPlane3< T >::TPlane3 (  )  [inline]

Default constructor. This method creates a new TPlane3 object. The two components are initialized to (T)0.

template<typename T>
BALL::TPlane3< T >::TPlane3 ( const TPlane3< T > &  plane  )  [inline]

Copy constructor. Create a new TPlane3 object from another.

Parameters:
plane the TPlane3 object to be copied
template<typename T>
BALL::TPlane3< T >::TPlane3 ( const TVector3< T > &  point,
const TVector3< T > &  normal 
) [inline]

Detailed constructor. Create a new instances of TPlane3 from a point and the normal.

Parameters:
point assigned to p
normal assigned to n
template<typename T>
BALL::TPlane3< T >::TPlane3 ( const TVector3< T > &  a,
const TVector3< T > &  b,
const TVector3< T > &  c 
) [inline]

Detailed constructor. Create a new instance of TPlane3 from three points.

Parameters:
a assigned to p
a,b,c are used to calculate the normal n
template<typename T>
BALL::TPlane3< T >::TPlane3 ( const T &  a,
const T &  b,
const T &  c,
const T &  d 
) throw (Exception::DivisionByZero) [inline]

Constructor. Create a new TPlane3 object from four T values. Form: COORDINATE (ax + by + cz + d = 0)

Parameters:
a,b,c are used to calculate the normal n and the point p

References BALL::Constants::c, BALL::Maths::isZero(), BALL::TPlane3< T >::n, and BALL::TPlane3< T >::p.

template<typename T>
virtual BALL::TPlane3< T >::~TPlane3 (  )  [inline, virtual]

Destructor. Destructs the TPlane3 object. As there are no dynamic data structures, nothing happens.


Member Function Documentation

template<typename T>
virtual void BALL::TPlane3< T >::clear (  )  [inline, virtual]

Clear method. The values are set to 0.

References BALL::TPlane3< T >::n, and BALL::TPlane3< T >::p.

template<typename T>
void BALL::TPlane3< T >::dump ( std::ostream &  s = std::cout,
Size  depth = 0 
) const [inline]

Internal state dump. Dump the current internal state of {*this} to the output ostream s with dumping depth depth .

Parameters:
s - output stream where to output the internal state of {*this}
depth - the dumping depth

References BALL_DUMP_DEPTH, BALL_DUMP_HEADER, BALL_DUMP_STREAM_PREFIX, BALL_DUMP_STREAM_SUFFIX, BALL::TPlane3< T >::n, and BALL::TPlane3< T >::p.

template<typename T>
void BALL::TPlane3< T >::get ( TVector3< T > &  point,
TVector3< T > &  normal 
) const [inline]

Assign to a point and a normal.

Parameters:
point the point to be assigned to
normal the normal to be assigned to

References BALL::TPlane3< T >::n, and BALL::TPlane3< T >::p.

template<typename T>
void BALL::TPlane3< T >::get ( TPlane3< T > &  plane  )  const [inline]

Assign to another instance of Plane3. Assigns the components to another plane.

Parameters:
plane the plane to be assigned to

References BALL::TPlane3< T >::n, and BALL::TPlane3< T >::p.

template<typename T>
bool BALL::TPlane3< T >::has ( const TLine3< T > &  line  )  const [inline]

Test whether a given line is a member of the plane.

Parameters:
line the line to be tested
Returns:
bool, true or false

References BALL::TLine3< T >::d, BALL::TPlane3< T >::has(), BALL::Maths::isZero(), BALL::TPlane3< T >::n, and BALL::TLine3< T >::p.

template<typename T>
bool BALL::TPlane3< T >::has ( const TVector3< T > &  point  )  const [inline]

Test whether a given point is a member of the plane.

Parameters:
point the point to be tested
Returns:
bool, true or false

References BALL::Maths::isZero(), BALL::TPlane3< T >::n, and BALL::TPlane3< T >::p.

Referenced by BALL::TPlane3< T >::has().

template<typename T>
void BALL::TPlane3< T >::hessify (  )  [inline]

Hessify the plane. The normal is scaled with its length: $\{x|y|z\} *= \sqrt{x^2 + y^2 + z^2}$. If the dot product of the point with the normal is less then zero, the normal is negated.

References BALL::Maths::isLess(), BALL::TPlane3< T >::n, BALL::TPlane3< T >::normalize(), and BALL::TPlane3< T >::p.

template<typename T>
bool BALL::TPlane3< T >::isValid (  )  const [inline]

Test whether instance is valid. always retruns true

Returns:
bool true
template<typename T>
void BALL::TPlane3< T >::normalize (  )  throw (Exception::DivisionByZero) [inline]

Normalize the the normal of the plane. The normal is scaled with its length: $\{x|y|z\} *= \sqrt{x^2 + y^2 + z^2}$.

Exceptions:
DivisionByZero if the length of the normal is 0

References BALL::TPlane3< T >::n.

Referenced by BALL::TPlane3< T >::hessify().

template<typename T>
bool BALL::TPlane3< T >::operator!= ( const TPlane3< T > &  plane  )  const [inline]

Inequality operator.

Returns:
bool, false if all components are equal, true otherwise

References BALL::TPlane3< T >::n, and BALL::TPlane3< T >::p.

template<typename T>
TPlane3& BALL::TPlane3< T >::operator= ( const TPlane3< T > &  plane  )  [inline]

Assignment operator. Assign the components from another instance of plane.

Parameters:
plane the plane to assign from

References BALL::TPlane3< T >::n, and BALL::TPlane3< T >::p.

template<typename T>
bool BALL::TPlane3< T >::operator== ( const TPlane3< T > &  plane  )  const [inline]

Equality operator.

Returns:
bool, true if all components are equal, false otherwise

References BALL::TPlane3< T >::n, and BALL::TPlane3< T >::p.

template<typename T>
void BALL::TPlane3< T >::set ( const TVector3< T > &  a,
const TVector3< T > &  b,
const TVector3< T > &  c 
) [inline]

Assign from three points.

Parameters:
a the first point
b the second point
c the third point

References BALL::Constants::c, BALL::TPlane3< T >::n, and BALL::TPlane3< T >::p.

template<typename T>
void BALL::TPlane3< T >::set ( const TVector3< T > &  point,
const TVector3< T > &  normal 
) [inline]

Assign from a point and a normal.

Parameters:
point the new point
normal the new normal

References BALL::TPlane3< T >::n, and BALL::TPlane3< T >::p.

template<typename T>
void BALL::TPlane3< T >::set ( const TPlane3< T > &  plane  )  [inline]

Swap the contents of two instances of planes.

Parameters:
vector the plane to swap contents with
bool ignored - just for interface consistency

References BALL::TPlane3< T >::n, and BALL::TPlane3< T >::p.

template<typename T>
void BALL::TPlane3< T >::swap ( TPlane3< T > &  plane  )  [inline]

Member Data Documentation