BALL::TSphere3< T > Class Template Reference
[Sphere]

#include <BALL/MATHS/sphere3.h>

List of all members.


Public Member Functions

Constructors and Destructors
 TSphere3 ()
 TSphere3 (const TSphere3 &sphere)
 TSphere3 (const TVector3< T > &point, const T &radius)
virtual ~TSphere3 ()
virtual void clear ()
Assignment
void swap (TSphere3 &sphere)
void set (const TSphere3 &sphere)
void set (const TVector3< T > &point, const T &r)
TSphere3operator= (const TSphere3 &sphere)
void get (TSphere3 &sphere) const
void get (TVector3< T > &point, T &r) const
Predicates
bool operator== (const TSphere3 &sphere) const
bool operator!= (const TSphere3 &sphere) const
bool has (const TVector3< T > &point, bool on_surface=false) const
bool isEmpty () const
Debugging and Diagnostics
bool isValid () const
void dump (std::ostream &s=std::cout, Size depth=0) const

Public Attributes

Attributes
TVector3< T > p
radius

Detailed Description

template<typename T>
class BALL::TSphere3< T >

Generic Sphere Class.


Constructor & Destructor Documentation

template<typename T>
BALL::TSphere3< T >::TSphere3 (  )  [inline]

Default constructor. This method creates a new TSphere3 object. The three components are initialized to (T)0.

template<typename T>
BALL::TSphere3< T >::TSphere3 ( const TSphere3< T > &  sphere  )  [inline]

Copy constructor. Create a new Sphere3 object from another.

Parameters:
sphere the Sphere3 object to be copied
template<typename T>
BALL::TSphere3< T >::TSphere3 ( const TVector3< T > &  point,
const T &  radius 
) [inline]

Detailed constructor. Create a new Sphere3 object from a point and a radius.

Parameters:
point assigned to the point
radius assigned to the radius
template<typename T>
virtual BALL::TSphere3< T >::~TSphere3 (  )  [inline, virtual]

Destructor. As there are no dynamic data structures, nothing happens.


Member Function Documentation

template<typename T>
virtual void BALL::TSphere3< T >::clear (  )  [inline, virtual]

Default initialisation

Reimplemented in BALL::VIEW::Sphere.

template<typename T>
void BALL::TSphere3< T >::dump ( std::ostream &  s = std::cout,
Size  depth = 0 
) const [inline]

Internal state dump. Dump the current internal state of {*this} to the output ostream s with dumping depth depth .

Parameters:
s - output stream where to output the internal state of {*this}
depth - the dumping depth

Reimplemented in BALL::VIEW::Sphere.

template<typename T>
void BALL::TSphere3< T >::get ( TVector3< T > &  point,
T &  r 
) const [inline]

Assign to an instance of Vector3 and a variable of type T.

Parameters:
point the point component
r the radius component
template<typename T>
void BALL::TSphere3< T >::get ( TSphere3< T > &  sphere  )  const [inline]

Assign to another instance of Sphere. Assigns the components to another Sphere.

Parameters:
sphere the sphere to be assigned to
template<typename T>
bool BALL::TSphere3< T >::has ( const TVector3< T > &  point,
bool  on_surface = false 
) const [inline]

Test whether a given point is a member of the Sphere. Optional it can be tested if the point lies on the surface.

Parameters:
point the point to be tested
on_surface true to test the surface (default = false)
Returns:
bool, true or false
template<typename T>
bool BALL::TSphere3< T >::isEmpty (  )  const [inline]

Test whether the Sphere is empty (radius = 0).

Returns:
bool, true or false
template<typename T>
bool BALL::TSphere3< T >::isValid (  )  const [inline]

Test whether instance is valid. Always returns true

Returns:
bool true

Reimplemented in BALL::VIEW::Sphere.

template<typename T>
bool BALL::TSphere3< T >::operator!= ( const TSphere3< T > &  sphere  )  const [inline]

Inequality operator.

Returns:
bool, true if the two Sphere3 differ in at least one component, false otherwise
template<typename T>
TSphere3& BALL::TSphere3< T >::operator= ( const TSphere3< T > &  sphere  )  [inline]

Assignment operator. Assign the components from another instance of Sphere.

Parameters:
sphere the sphere to assign from
template<typename T>
bool BALL::TSphere3< T >::operator== ( const TSphere3< T > &  sphere  )  const [inline]

Equality operator.

Returns:
bool, true if all components are equal, false otherwise
template<typename T>
void BALL::TSphere3< T >::set ( const TVector3< T > &  point,
const T &  r 
) [inline]

Assign from a point and a radius.

Parameters:
point the point to assign from
r the radius to assign from
template<typename T>
void BALL::TSphere3< T >::set ( const TSphere3< T > &  sphere  )  [inline]

Assign from another instance of Sphere3.

Parameters:
sphere the Sphere3 object to assign from
template<typename T>
void BALL::TSphere3< T >::swap ( TSphere3< T > &  sphere  )  [inline]

Swap the contents of two instances of Sphere3.

Parameters:
sphere the Sphere3 to swap contents with

Member Data Documentation