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plane3.h
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1 // -*- Mode: C++; tab-width: 2; -*-
2 // vi: set ts=2:
3 //
4 
5 #ifndef BALL_MATHS_PLANE3_H
6 #define BALL_MATHS_PLANE3_H
7 
8 #ifdef BALL_HAS_IEEEFP_H
9 # include <ieeefp.h>
10 #endif
11 
12 #include <cmath>
13 #include <iostream>
14 
15 #ifndef BALL_MATHS_LINE3_H
16 # include <BALL/MATHS/line3.h>
17 #endif
18 
19 #ifndef BALL_MATHS_VECTOR3_H
20 # include <BALL/MATHS/vector3.h>
21 #endif
22 
23 #ifndef BALL_MATHS_COMMON_H
24 # include <BALL/MATHS/common.h>
25 #endif
26 
27 namespace BALL
28 {
33 
34  template <typename T>
35  class TPlane3;
36 
41  template <typename T>
42  std::istream& operator >> (std::istream& s, TPlane3<T>& plane);
43 
44  template <typename T>
45  std::ostream& operator << (std::ostream& s, const TPlane3<T>& plane);
47 
51  template <typename T>
52  class TPlane3
53  {
54  public:
55 
57 
58 
61 
67 
68  : p(),
69  n()
70  {
71  }
72 
77  TPlane3(const TPlane3& plane)
78 
79  : p(plane.p),
80  n(plane.n)
81  {
82  }
83 
89  TPlane3(const TVector3<T>& point, const TVector3<T>& normal)
90 
91  : p(point),
92  n(normal)
93  {
94  }
95 
101  TPlane3(const TVector3<T>& a, const TVector3<T>& b, const TVector3<T>& c)
102 
103  : p(a),
104  n((a - b) % (b - c))
105  {
106  }
107 
114  TPlane3(const T& a, const T& b, const T& c, const T& d)
115  {
116  n = TVector3<T>(a, b, c);
117  if (a == 0 && b == 0 && c == 0)
118  {
119  throw Exception::DivisionByZero(__FILE__, __LINE__);
120  }
121  if (!Maths::isZero(a))
122  {
123  p.set(-d / a, 0, 0);
124  }
125  else if (!Maths::isZero(b))
126  {
127  p.set(0, -d / b, 0);
128  }
129  else if (!Maths::isZero(c))
130  {
131  p.set(0, 0, -d / c);
132  }
133  }
134 
139  virtual ~TPlane3()
140 
141  {
142  }
143 
147  virtual void clear()
148 
149  {
150  n.clear();
151  p.clear();
152  }
153 
155 
159 
161  void swap(TPlane3& plane)
162  {
163  TVector3<T> temp_point(p);
164  p = plane.p;
165  plane.p = temp_point;
166 
167  temp_point = n;
168  n = plane.n;
169  plane.n = temp_point;
170  }
171 
176  void set(const TPlane3& plane)
177 
178  {
179  p = plane.p;
180  n = plane.n;
181  }
182 
187  void set(const TVector3<T>& point, const TVector3<T>& normal)
188 
189  {
190  p = point;
191  n = normal;
192  }
193 
199  void set(const TVector3<T>& a, const TVector3<T>& b, const TVector3<T>& c)
200 
201  {
202  p = a;
203  n = (a - b) % (b - c);
204  }
205 
210  TPlane3& operator = (const TPlane3& plane)
211 
212  {
213  p = plane.p;
214  n = plane.n;
215 
216  return *this;
217  }
218 
223  void get(TPlane3& plane) const
224 
225  {
226  plane.p = p;
227  plane.n = n;
228  }
229 
234  void get(TVector3<T>& point, TVector3<T>& normal) const
235 
236  {
237  point = p;
238  normal = n;
239  }
241 
245 
251  void normalize()
252  {
253  T length = n.getLength();
254  // throw an exception on zero length normal
255  if (length == 0.0)
256  {
257  throw Exception::DivisionByZero(__FILE__, __LINE__);
258  }
259 
260  n /= length;
261  }
262 
269  void hessify()
270 
271  {
272  normalize();
273  if (Maths::isLess(n * p, 0))
274  {
275  n.negate();
276  }
277  }
278 
280 
284 
288  bool operator == (const TPlane3& plane) const
289 
290  {
291  return (p == plane.p && n == plane.n);
292  }
293 
297  bool operator != (const TPlane3& plane) const
298 
299  {
300  return (p != plane.p || n != plane.n);
301  }
302 
307  bool has(const TVector3<T>& point) const
308 
309  {
310  return Maths::isZero(n * (point - p));
311  }
312 
317  bool has(const TLine3<T>& line) const
318 
319  {
320  return (Maths::isZero(n * line.d) && has(line.p));
321  }
323 
327 
332  bool isValid() const
333 
334  {
335  return true;
336  }
337 
344  void dump(std::ostream& s = std::cout, Size depth = 0) const
345 
346  {
348 
349  BALL_DUMP_HEADER(s, this, this);
350 
351  BALL_DUMP_DEPTH(s, depth);
352  s << " position: " << p << std::endl;
353 
354  BALL_DUMP_DEPTH(s, depth);
355  s << " normal: " << n << std::endl;
356 
358  }
360 
367 
371 
373  };
375 
379  template <typename T>
380  std::istream& operator >> (std::istream& s, TPlane3<T>& plane)
381 
382  {
383  char c;
384  s >> c >> plane.p >> plane.n >> c;
385  return s;
386  }
387 
391  template <typename T>
392  std::ostream& operator << (std::ostream& s, const TPlane3<T>& plane)
393 
394  {
395  return (s << '(' << plane.p << ' ' << plane.n << ')');
396  }
397 
402 
403 } // namespace BALL
404 
405 #endif // BALL_MATHS_PLANE3_H
bool has(const TLine3< T > &line) const
Definition: plane3.h:317
void set(const TVector3< T > &a, const TVector3< T > &b, const TVector3< T > &c)
Definition: plane3.h:199
#define BALL_CREATE(name)
Definition: create.h:62
void hessify()
Definition: plane3.h:269
void set(const TVector3< T > &point, const TVector3< T > &normal)
Definition: plane3.h:187
TPlane3(const TVector3< T > &point, const TVector3< T > &normal)
Definition: plane3.h:89
void swap(TPlane3 &plane)
Definition: plane3.h:161
std::istream & operator>>(std::istream &is, TRegularData1D< ValueType > &grid)
Input operator.
bool operator!=(const TPlane3 &plane) const
Definition: plane3.h:297
TPlane3 & operator=(const TPlane3 &plane)
Definition: plane3.h:210
virtual ~TPlane3()
Definition: plane3.h:139
bool isZero(const T &t)
Definition: MATHS/common.h:196
TVector3< T > n
Definition: plane3.h:370
TVector3< T > p
Definition: plane3.h:366
void dump(std::ostream &s=std::cout, Size depth=0) const
Definition: plane3.h:344
BALL_EXTERN_VARIABLE const double c
Definition: constants.h:149
void set(const TPlane3 &plane)
Definition: plane3.h:176
TPlane3(const TVector3< T > &a, const TVector3< T > &b, const TVector3< T > &c)
Definition: plane3.h:101
TVector3< T > d
Definition: line3.h:351
#define BALL_DUMP_HEADER(os, cl, ob)
Definition: macros.h:86
bool isValid() const
Definition: plane3.h:332
TPlane3< float > Plane3
Definition: plane3.h:401
TVector3< T > p
Definition: line3.h:347
bool isLess(const T1 &a, const T2 &b)
Definition: MATHS/common.h:243
bool operator==(const TPlane3 &plane) const
Definition: plane3.h:288
virtual void clear()
Definition: plane3.h:147
#define BALL_DUMP_STREAM_PREFIX(os)
Definition: macros.h:84
bool has(const TVector3< T > &point) const
Definition: plane3.h:307
TPlane3(const TPlane3 &plane)
Definition: plane3.h:77
TPlane3(const T &a, const T &b, const T &c, const T &d)
Definition: plane3.h:114
#define BALL_DUMP_STREAM_SUFFIX(os)
Definition: macros.h:88
#define BALL_DUMP_DEPTH(os, depth)
Definition: macros.h:83
void normalize()
Definition: plane3.h:251