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include
BALL
VIEW
MODELS
lineModel.h
Go to the documentation of this file.
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// -*- Mode: C++; tab-width: 2; -*-
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// vi: set ts=2:
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//
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// $Id: lineModel.h,v 1.12 2005/12/23 17:02:18 amoll Exp $
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//
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#ifndef BALL_VIEW_MODELS_LINEMODEL_H
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#define BALL_VIEW_MODELS_LINEMODEL_H
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#ifndef BALL_VIEW_MODELS_ATOMBONDMODELBASEPROCESSOR_H
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# include <
BALL/VIEW/MODELS/atomBondModelBaseProcessor.h
>
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#endif
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namespace
BALL
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{
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namespace
VIEW
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{
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class
BALL_VIEW_EXPORT
AddLineModel
:
public
AtomBondModelBaseProcessor
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{
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public
:
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BALL_CREATE
(
AddLineModel
)
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AddLineModel
();
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AddLineModel
(
const
AddLineModel
& add_line_model);
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virtual
~
AddLineModel
();
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virtual
Processor::Result
operator() (
Composite
& composite);
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virtual
void
dump(std::ostream& s = std::cout,
Size
depth = 0)
const
;
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protected
:
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void
visualiseBond_(
const
Bond
& bond);
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};
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}
// namespace VIEW
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}
// namspace BALL
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#endif // BALL_VIEW_MODELS_LINEMODEL_H
BALL_CREATE
#define BALL_CREATE(name)
Definition:
create.h:62
BALL::VIEW::AtomBondModelBaseProcessor
Definition:
atomBondModelBaseProcessor.h:31
BALL::Composite
Definition:
composite.h:71
BALL::VIEW::AddLineModel
Definition:
lineModel.h:25
BALL_VIEW_EXPORT
#define BALL_VIEW_EXPORT
Definition:
COMMON/global.h:52
BALL::Bond
Definition:
bond.h:54
atomBondModelBaseProcessor.h
BALL::Processor::Result
int Result
Definition:
processor.h:36
BALL_SIZE_TYPE
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