BALL
1.4.79
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#include <BALL/VIEW/RENDERING/RENDERERS/renderer.h>
#include <BALL/MATHS/quaternion.h>
#include <BALL/VIEW/DATATYPE/colorRGBA.h>
#include <BALL/VIEW/KERNEL/geometricObject.h>
#include <BALL/VIEW/KERNEL/stage.h>
#include <BALL/VIEW/RENDERING/glDisplayList.h>
#include <BALL/DATATYPE/regularData3D.h>
#include <BALL/VIEW/RENDERING/RENDERERS/glRenderer.iC>
Go to the source code of this file.
Classes | |
class | BALL::VIEW::GLRenderer |
class | BALL::VIEW::GLRenderer::WrongModes |
Namespaces | |
BALL | |
-*- Mode: C++; tab-width: 2; -*- | |
BALL::VIEW | |
Macros | |
#define | APIENTRY |
#define | BALL_GLRENDERER_PICKING_NUMBER_OF_MAX_OBJECTS 1000000 |
#define APIENTRY |
Definition at line 41 of file glRenderer.h.
#define BALL_GLRENDERER_PICKING_NUMBER_OF_MAX_OBJECTS 1000000 |
Definition at line 50 of file glRenderer.h.