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pixelFormat.h File Reference
#include <BALL/COMMON/global.h>
#include <iostream>

Go to the source code of this file.

Classes

struct  BALL::VIEW::ChannelFormat
 
class  BALL::VIEW::PixelFormat
 

Namespaces

 BALL
 -*- Mode: C++; tab-width: 2; -*-
 
 BALL::VIEW
 

Macros

#define _RTSG_FB_SETCH(i, v)
 

Functions

std::ostream & BALL::VIEW::operator<< (std::ostream &o, const PixelFormat &f)
 

Macro Definition Documentation

#define _RTSG_FB_SETCH (   i,
 
)
Value:
this->channels[(i)] = v; \
if (v.id != ChannelFormat::NO_CHANNEL) \
++numChannels

Definition at line 75 of file pixelFormat.h.