7 #ifndef BALL_VIEW_PRIMITIV_GRIDSLICE_H
8 #define BALL_VIEW_PRIMITIV_GRIDSLICE_H
10 #ifndef BALL_VIEW_KERNEL_GEOMETRICOBJECT_H
14 #ifndef BALL_DATATYPE_REGULARDATA3D_H
48 GridVisualisation(const GridVisualisation& plane);
52 virtual ~GridVisualisation(){};
106 #endif // BALL_VIEW_KERNEL_CLIPPING_PLANE_H
#define BALL_CREATE(name)
const RegularData3D * grid_
const Vector3 & getNormal() const
void setTexture(Position texture)
void setGrid(const RegularData3D *grid)
Position getTexture() const
const Vector3 & getPoint() const
void setPoint(const Vector3 &v)
void setDotSize(Size dot_size)
const RegularData3D * getGrid() const
void setNormal(const Vector3 &normal)