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00008 #ifndef BALL_STRUCTURE_H
00009 #define BALL_STRUCTURE_H
00010
00011 #ifndef BALL_STRUCTURE_ANALYTICALSES_H
00012 # include <BALL/STRUCTURE/analyticalSES.h>
00013 #endif
00014
00015 #ifndef BALL_STRUCTURE_DEFAULTPROCESSORS_H
00016 # include <BALL/STRUCTURE/defaultProcessors.h>
00017 #endif
00018
00019 #ifndef BALL_STRUCTURE_FRAGMENTDB_H
00020 # include <BALL/STRUCTURE/fragmentDB.h>
00021 #endif
00022
00023 #ifndef BALL_STRUCTURE_GEOMETRICPROPERTIES_H
00024 # include <BALL/STRUCTURE/geometricProperties.h>
00025 #endif
00026
00027 #ifndef BALL_STRUCTURE_GEOMETRICTRANSFORMATIONS_H
00028 # include <BALL/STRUCTURE/geometricTransformations.h>
00029 #endif
00030
00031 #ifndef BALL_STRUCTURE_NUMERICALSAS_H
00032 # include <BALL/STRUCTURE/numericalSAS.h>
00033 #endif
00034
00035 #ifndef BALL_STRUCTURE_RESIDUECHECKER_H
00036 # include <BALL/STRUCTURE/residueChecker.h>
00037 #endif
00038
00039 #ifndef BALL_STRUCTURE_ROTAMERLIBRARY_H
00040 # include <BALL/STRUCTURE/rotamerLibrary.h>
00041 #endif
00042
00043 #ifndef BALL_STRUCTURE_STRUCTUREMAPPER_H
00044 # include <BALL/STRUCTURE/structureMapper.h>
00045 #endif
00046
00047 #endif // BALL_STRUCTURE_H