BALL::ConnectedComponentsProcessor Class Reference
[Miscellaneous]

#include <BALL/STRUCTURE/connectedComponentsProcessor.h>

Inheritance diagram for BALL::ConnectedComponentsProcessor:
Inheritance graph
[legend]

List of all members.

Public Types

Type definitions

typedef std::vector< Atom * > Component
typedef std::vector< ComponentComponentVector

Public Member Functions

 BALL_CREATE (ConnectedComponentsProcessor)
Constructors and Destructors

 ConnectedComponentsProcessor ()
 Default Constructor.
virtual ~ConnectedComponentsProcessor ()
 Destructor.
Processor-related methods

virtual bool start ()
 Processor method which is called before the operator()-call.
void clear ()
virtual Processor::Result operator() (AtomContainer &ac)
virtual bool finish ()
 Processor method which is called after the operator()-call.
Accessors.

Size getNumberOfConnectedComponents ()
 Return the number of connected components found.
ComponentVectorgetComponents ()
 Return the vector of connected components.
const ComponentVectorgetComponents () const
 Return the vector of connected components, const variant.
Size splitIntoMolecules (System &to_split)

Protected Attributes

ComponentVector components_

Detailed Description

Connected Component Processor Computation of the connected components of the molecular graph.

Definition at line 20 of file connectedComponentsProcessor.h.


Member Typedef Documentation

Definition at line 27 of file connectedComponentsProcessor.h.

Definition at line 28 of file connectedComponentsProcessor.h.


Constructor & Destructor Documentation

BALL::ConnectedComponentsProcessor::ConnectedComponentsProcessor (  ) 

Default Constructor.

virtual BALL::ConnectedComponentsProcessor::~ConnectedComponentsProcessor (  )  [virtual]

Destructor.


Member Function Documentation

BALL::ConnectedComponentsProcessor::BALL_CREATE ( ConnectedComponentsProcessor   ) 
void BALL::ConnectedComponentsProcessor::clear (  ) 

Clears the data structures.

virtual bool BALL::ConnectedComponentsProcessor::finish (  )  [virtual]

Processor method which is called after the operator()-call.

Reimplemented from BALL::UnaryProcessor< AtomContainer >.

const ComponentVector& BALL::ConnectedComponentsProcessor::getComponents (  )  const

Return the vector of connected components, const variant.

ComponentVector& BALL::ConnectedComponentsProcessor::getComponents (  ) 

Return the vector of connected components.

Size BALL::ConnectedComponentsProcessor::getNumberOfConnectedComponents (  ) 

Return the number of connected components found.

virtual Processor::Result BALL::ConnectedComponentsProcessor::operator() ( AtomContainer ac  )  [virtual]

Operator () for the processor

Reimplemented from BALL::UnaryProcessor< AtomContainer >.

Size BALL::ConnectedComponentsProcessor::splitIntoMolecules ( System to_split  ) 

Split a System into its connected components.

This function inserts one Molecule per connected component into to_split. The Atoms will be re-parented and ripped out of their previous parents. Note that this destroys any further hierarchical organization (e.g. Chains, Fragments, ...) that was previously present.

This function will apply the connected component computation itself, so it is not necessary to call apply() previously.

Parameters:
to_split the System to split
Returns:
Size - the number of connected components
virtual bool BALL::ConnectedComponentsProcessor::start (  )  [virtual]

Processor method which is called before the operator()-call.

Reimplemented from BALL::UnaryProcessor< AtomContainer >.


Member Data Documentation

Definition at line 96 of file connectedComponentsProcessor.h.

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