BALL::TrajectoryFile Class Reference
[Molecular Dynamics Trajectory File Formats]

#include <BALL/FORMAT/trajectoryFile.h>

Inheritance diagram for BALL::TrajectoryFile:
Inheritance graph
[legend]

List of all members.

Public Member Functions

Constructors and Destructor

 TrajectoryFile ()
 Default constructor.
 TrajectoryFile (const String &filename, File::OpenMode open_mode=std::ios::in) throw (Exception::FileNotFound)
virtual ~TrajectoryFile ()
 Destructor.
Assignment

virtual void clear ()
 Clear method.
Predicates

bool operator== (const TrajectoryFile &file) const
 Equality operator.
Accessors

Size getNumberOfSnapShots () const
Size getNumberOfAtoms () const
Public methods for file handling

virtual bool readHeader ()
virtual bool writeHeader ()
virtual bool append (const SnapShot &snapshot)
virtual bool read (SnapShot &snapshot)
virtual bool flushToDisk (const std::vector< SnapShot > &buffer) throw (File::CannotWrite)

Protected Attributes

Size number_of_snapshots_
Size number_of_atoms_

Private Member Functions

const TrajectoryFileoperator= (const TrajectoryFile &file)

Detailed Description

Trajectory file format for MD simulation. This is more an interface definition than an actual class, because it would not make too much sense to create yet-another-trajectory-format. This class will be specialized by actual formats, like DCD.

Definition at line 28 of file trajectoryFile.h.


Constructor & Destructor Documentation

BALL::TrajectoryFile::TrajectoryFile (  ) 

Default constructor.

BALL::TrajectoryFile::TrajectoryFile ( const String filename,
File::OpenMode  open_mode = std::ios::in 
) throw (Exception::FileNotFound)

Detailed constructor requiring a filename and the mode in which this file should be opened.

See also:
File
Parameters:
filename the name of the file
open_mode the mode in which this file should be opened
virtual BALL::TrajectoryFile::~TrajectoryFile (  )  [virtual]

Destructor.


Member Function Documentation

virtual bool BALL::TrajectoryFile::append ( const SnapShot snapshot  )  [virtual]

Append a SnapShot to an existing file. Note that this method does note update the header.

Parameters:
snapshot the SnapShot we want to save
Returns:
true, if writing was successful

Reimplemented in BALL::DCDFile, and BALL::TRRFile.

virtual void BALL::TrajectoryFile::clear (  )  [virtual]

Clear method.

Reimplemented from BALL::File.

Reimplemented in BALL::DCDFile, and BALL::TRRFile.

virtual bool BALL::TrajectoryFile::flushToDisk ( const std::vector< SnapShot > &  buffer  )  throw (File::CannotWrite) [virtual]

Write several SnapShots to disk.

Parameters:
buffer a vector of snapshots
Returns:
true, if flushing was successful, false ow.

Reimplemented in BALL::DCDFile, and BALL::TRRFile.

Size BALL::TrajectoryFile::getNumberOfAtoms (  )  const

get the number of atoms coverd by each snapshot.

Returns:
the number of atoms
Size BALL::TrajectoryFile::getNumberOfSnapShots (  )  const

get the number of snapshots stored in this instance.

Returns:
the number of snapshots of this instance
const TrajectoryFile& BALL::TrajectoryFile::operator= ( const TrajectoryFile file  )  [private]
bool BALL::TrajectoryFile::operator== ( const TrajectoryFile file  )  const

Equality operator.

virtual bool BALL::TrajectoryFile::read ( SnapShot snapshot  )  [virtual]

Read the next SnapShot from the file.

Parameters:
snapshot a buffer for result delivery
Returns:
true if a snapshot could be read, false ow.

Reimplemented in BALL::DCDFile, and BALL::TRRFile.

virtual bool BALL::TrajectoryFile::readHeader (  )  [virtual]

Read the header of an existing file.

Returns:
true if the header could be read successfully, false ow.

Reimplemented in BALL::DCDFile.

virtual bool BALL::TrajectoryFile::writeHeader (  )  [virtual]

Write a header.

Returns:
true if the header could be written successfully, false ow.

Reimplemented in BALL::DCDFile.


Member Data Documentation

Definition at line 128 of file trajectoryFile.h.

Definition at line 125 of file trajectoryFile.h.

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