atom.h File Reference

Go to the source code of this file.

Classes

class  BALL::Atom
class  BALL::Atom::BondIteratorTraits

Namespaces

namespace  BALL

Defines

#define BALL_ATOM_DEFAULT_ELEMENT   &Element::UNKNOWN
#define BALL_ATOM_DEFAULT_CHARGE   0
#define BALL_ATOM_DEFAULT_FORMAL_CHARGE   0
#define BALL_ATOM_DEFAULT_NAME   ""
#define BALL_ATOM_DEFAULT_TYPE_NAME   "?"
#define BALL_ATOM_DEFAULT_POSITION   0,0,0
#define BALL_ATOM_DEFAULT_RADIUS   0
#define BALL_ATOM_DEFAULT_TYPE   Atom::UNKNOWN_TYPE
#define BALL_ATOM_DEFAULT_VELOCITY   0,0,0
#define BALL_ATOM_DEFAULT_FORCE   0,0,0

Define Documentation

#define BALL_ATOM_DEFAULT_CHARGE   0

Definition at line 28 of file atom.h.

#define BALL_ATOM_DEFAULT_ELEMENT   &Element::UNKNOWN

Definition at line 27 of file atom.h.

#define BALL_ATOM_DEFAULT_FORCE   0,0,0

Definition at line 36 of file atom.h.

#define BALL_ATOM_DEFAULT_FORMAL_CHARGE   0

Definition at line 29 of file atom.h.

#define BALL_ATOM_DEFAULT_NAME   ""

Definition at line 30 of file atom.h.

#define BALL_ATOM_DEFAULT_POSITION   0,0,0

Definition at line 32 of file atom.h.

#define BALL_ATOM_DEFAULT_RADIUS   0

Definition at line 33 of file atom.h.

#define BALL_ATOM_DEFAULT_TYPE   Atom::UNKNOWN_TYPE

Definition at line 34 of file atom.h.

#define BALL_ATOM_DEFAULT_TYPE_NAME   "?"

Definition at line 31 of file atom.h.

#define BALL_ATOM_DEFAULT_VELOCITY   0,0,0

Definition at line 35 of file atom.h.

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