BALL::ReconstructFragmentProcessor Class Reference
[Miscellaneous]

#include <BALL/STRUCTURE/reconstructFragmentProcessor.h>

Inheritance diagram for BALL::ReconstructFragmentProcessor:
Inheritance graph
[legend]

List of all members.

Public Member Functions

Constructors and Destructors

 ReconstructFragmentProcessor ()
 ReconstructFragmentProcessor (const FragmentDB &db)
 ReconstructFragmentProcessor (const ReconstructFragmentProcessor &db)
virtual ~ReconstructFragmentProcessor ()
Processor-related methods

virtual bool start ()
virtual bool finish ()
virtual Processor::Result operator() (Fragment &)
Accessors

list< Atom * > & getInsertedAtoms ()
Size getNumberOfInsertedAtoms () const
void setFragmentDB (const FragmentDB &fragment_db)
const FragmentDBgetFragmentDB () const

Static Public Member Functions

Static methods.

static Matrix4x4 mapThreeVectors (const Vector3 &w1, const Vector3 &w2, const Vector3 &w3, const Vector3 &v1, const Vector3 &v2, const Vector3 &v3)
static Triple< bool, const
Atom *, const Atom * > 
getTwoReferenceAtoms (const Atom &ref_center_atom, const HashSet< const Atom * > &allowed)
static list< Atom * > reconstructFragment (Fragment &frag, const Fragment &tplate)

Protected Attributes

const FragmentDBfragment_db_
list< Atom * > inserted_atoms_

Detailed Description

ReconstructFragmentProcessor.

Definition at line 33 of file reconstructFragmentProcessor.h.


Constructor & Destructor Documentation

BALL::ReconstructFragmentProcessor::ReconstructFragmentProcessor (  ) 

Default constructor. Create a new ReconstructFragmentProcessor, which is not yet bound to a FragmentDB , i.e. which cannot yet reconstruct fragments.

BALL::ReconstructFragmentProcessor::ReconstructFragmentProcessor ( const FragmentDB db  ) 

Detailed constructor. Create a new ReconstructFragmentProcessor, which is bound to the FragmentDB db.

BALL::ReconstructFragmentProcessor::ReconstructFragmentProcessor ( const ReconstructFragmentProcessor db  ) 

Copy Constructor.

virtual BALL::ReconstructFragmentProcessor::~ReconstructFragmentProcessor (  )  [virtual]

Destructor


Member Function Documentation

virtual bool BALL::ReconstructFragmentProcessor::finish (  )  [virtual]

Processor finish method

Reimplemented from BALL::UnaryProcessor< Fragment >.

const FragmentDB* BALL::ReconstructFragmentProcessor::getFragmentDB (  )  const

Return the current fragment database.

list<Atom*>& BALL::ReconstructFragmentProcessor::getInsertedAtoms (  ) 

Returns a list of inserted atoms.

Size BALL::ReconstructFragmentProcessor::getNumberOfInsertedAtoms (  )  const

Returns number of recently inserted atoms.

static Triple<bool, const Atom*, const Atom*> BALL::ReconstructFragmentProcessor::getTwoReferenceAtoms ( const Atom ref_center_atom,
const HashSet< const Atom * > &  allowed 
) [static]

Search for the next atoms suitable as reference points. This method performs a BFS-like search for atoms in the same residue the ref_center_atom is in. It will consider only atoms contained in the hash set allowed.

static Matrix4x4 BALL::ReconstructFragmentProcessor::mapThreeVectors ( const Vector3 w1,
const Vector3 w2,
const Vector3 w3,
const Vector3 v1,
const Vector3 v2,
const Vector3 v3 
) [static]

Map three vectors onto each other. This method computes the transformation which move the three points given in v1, v2, and v3 onto the the three reference points w1, w2, and w3. v1 is always mapped exactly onto w1, and the plane spanned by v1, v2, and v3 is always mapped onto the plane spanned by the three reference points. Furthermore, v2 is mapped such that the vector connecting v1 and v2 is parallel to the vector connecting w1 and w2 after the transformation. Well-defined, but less meaningful transformations are obtained if any of the two point sets is co-linear.

virtual Processor::Result BALL::ReconstructFragmentProcessor::operator() ( Fragment  )  [virtual]

Processor applicaiton method. Tries to reconstruct the current fragment from a matching fragment from the current FragmentDB .

Reimplemented from BALL::UnaryProcessor< Fragment >.

static list<Atom*> BALL::ReconstructFragmentProcessor::reconstructFragment ( Fragment frag,
const Fragment tplate 
) [static]
void BALL::ReconstructFragmentProcessor::setFragmentDB ( const FragmentDB fragment_db  ) 

Set the fragment database

virtual bool BALL::ReconstructFragmentProcessor::start (  )  [virtual]

Processor start method

Reimplemented from BALL::UnaryProcessor< Fragment >.


Member Data Documentation

Definition at line 151 of file reconstructFragmentProcessor.h.

Definition at line 155 of file reconstructFragmentProcessor.h.

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